Genuine Lore Question

Another problem is the hidden sea curses. Even if all the living curse users died and had their curses destroyed, there’s still some curses that aren’t found. A world without magic would have absolutely no way of stopping anyone who might find them at some point. It would be a lot safer if magic and sea curses didn’t exist but permanently eradicating magic and sea curses is unfeasible and risky.

thats a very valid argument for why trigno/averill/john/arsen are still alive,
they can team up and try to stop anyone if anything happens to the peacekeeper

Magic is basically the technological advancements in this version of earth, it happens a lot in other fantasy games, where humanity abandons a technological improvement drive to instead work on perfecting magic. To them, magic is limitless, boundless, and can grow to infinity. Humans strive towards laziness, to put it in a lack of a better term, where each advancement they make is targeted towards making everyone’s lives easier.

I wouldn’t be surprised if as the game progressed, some of the towns got revamps to show how the world was developing technologically.

Also, considering that Storm magic is something that has been lost to time, I would also have no been surprised if the magic was used to alter the weather to fit the needs of the people. For example rain during droughts, to prevent this year’s yield of crops from dying.


there was, it was a massive pirate organization named The Scourge, because of AA shutting down we really couldn’t explore them

in the age of the seven seas, The Scourge were a massive group of fanatical curse hunters with their main purpose being not for obtaining curses, but trying to take and destroy them somehow, if not, they take the curse cubes and seal them away in hidden places where no one would find them

they deemed all curses to be an evil plague, taking curse users, grievously torturing them and scarring their bodies with their emblem with almost a fanatical drive.


they had moles all over in different organizations, including the arcane government, with some high ranking officials secretly being a scourge operative

they mostly operated in the 3rd, 4th, and 6th seas and their headquarters was located in an unknown location, but after the second durzapocalypse, they most likely died off or splintered off into separate smaller pirate sects

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The scourge sounds like a really interesting group in the AA lore. With how stories of the arcane government are still around to this day in magius, stories of the scourge (and people who look up to them) probably aren’t out of the question!

It could be a quest idea

I’d love to see a whole new faction around the concept, honestly. It’d be neat if they were passive to all reputations until you cast magic or if you had magic equipment visible on you

maybe the moyai is made of some anti-magic material since it’s indestructible :flushed:

Small brain question but how did the peacekeeper give the Steel curse to John Thorne if he destroys all curses he stumbles upon meaning he couldn’t have given it to him the same way Durza gave the sand curse to Ramses.

I mean, it’s pretty damn hard to oppose an organization built on magic, when you yourself are armed only with bows and knives. You forget, average men can’t even think to contest with wizards, much less the high level Captains. And this isn’t even counting the practically god-like curse users that make up the leadership of the council.

They are LITERALLY immortal, and immune to non-magical means of attack.

Guns are also incredibly rare in this world, with many of the people who had the knowledge to create guns either being curse users, with nothing to gain by creating them, or simply masters of the craft, who passed it down. Those masters, are few and far in between.

I also imagine the council does not appreciate the development of weaponry that could threaten their control over the continent of Magus, and put their foot down when they see someone developing it seriously.

Basically, having an organization hellbent on ridding the world of magic is a lot like a group of toddlers trying to take down the military. They simply don’t have the power to even think about contesting the Magic Council.

To rid this world of magic would mean ridding the world of humanity. Although I kinda wish a technologically advanced magical society existed in Magius, seeing as 1000+ years of peace have occured while all of the cultures are not separated from each other. If guns were beginning to be made during the Seven Seas era, then one could only think what magical technology hybrid is being created in the present day.

imo magic is a lot more similar to nukes irl than guns. Also in the arcane adventures lore “…theoretically, magic will eventually cease to exist again in about a millennium, due to the fact that less and less magic-controlling genes are being passed down from parents to their children” meaning that no intervention is necessary to rid the world of magic but it also means that there probably is a practical way for non-magic users to rid the world of magic, by killing everyone with magic-controlling genes. Also it said “It can already be argued that magic is weaker than what it used to be, because the strongest wizards and curse users that are alive today were born hundreds of years ago, when the magic gene was still very present” so as time goes on the balance will always be moving in the favor of non-magic users if they ever decided to join up and attack magic users.

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Where from where did you get the theoretically part

arcane trello

I made an anti magic suggestion
Detailing lore, technology, ideals. It’s 4700 words
Tell me if you want to read it.

Did you read when this post was made?

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if I was in the arcane universe I would walk in the center of town and offer to make a giant bbq with my blaze and fire magic where people could bring meat and food and I would grill it so we could all eat just because cooking is fun and that sounds fun to do