To be frank, this is a suggestion I thought of completely on a whim. However, I think it has some merit to it. Most players don’t really care for Treasure Charts because they’re tedious and disappear on-death; usually, the latter situation is the fault of the chart’s holder (emphasis on usually), but the former scenario is because not a lot of players are willing to spam-click with a shovel equipped and take a few minutes sailing to another island to repeat the process. It’s boring, and if the charts can’t be saved for later, then there isn’t a lot of appeal for many players to do them.
My Solution? Add an item that temporarily preserves Charts.
As the title suggests, my idea for the item is called the Glass Frame. Obviously, since preserving charts goes somewhat against their original design philosophy, this item would have to be rare; it would probably follow the same obtaining method as Notebooks, but with a Rare base rarity.
When the player has selected a Treasure Chart, pressing E could bring up a prompt to ask the player if they want to socket it in one of their Glass Frames. If they select “Yes,” then the Frame would take on the rarity of the Treasure Chart, and preserve the Chart between servers and seas. On completion of the Treasure Chart, the frame would disappear with the Chart.
If the player were to die with a chart socketed in a Glass Frame, perhaps the Frame could become Fractured and cause its current Treasure Spot to yield less chests, as a sort of trade-off for preserving what would disappear on death and retaining some of the original design of Treasure Charts.
Why Include This?
To restate the opening paragraph, I believe that most players don’t bother completing Treasure Charts because they can be tedious, especially on Charts focusing on larger islands such as Ravenna or Sameria. Arcane Odyssey’s primary pull-factor is combat, and many don’t want to take themselves away from the core gameplay loop to dig for chests for roughly 20 minutes, which also have inconsistent item quality. If the larger charts could be broken up into smaller pieces across multiple play sessions, then there’d be more willingness to complete them.
A lot of the playerbase is also made up of people still going to school as well, so this would benefit them too; if they get a Legendary Treasure Chart soon before they have to log off, they can keep that chart around for the next day.
TL;DR?
Add a rare item that preserves a single Treasure Chart throughout Servers and Lives to alleviate the time the player has to devote to solving Treasure Charts, and thus fix one of the reasons why much of the playerbase doesn’t bother to do them.