Proposal
Golden chests should not drop armor items and weapons more than 40 levels below the player’s level. The exact amount can be tweaked. I chose 40 to allow level 100 gear to still drop.
Details/background on your proposal
TL;DR: Golden chests are rare enough as is + their drops are shitty
Quick back-of-the-napkin calculation. For the most part, finding a golden chest in the open world is very rare. The only reliable way to find them is from charts.
A rare chart can take upwards of 30 minutes to complete, and a legendary chart up to an hour. The only way to consistently find these chart tiers is by hunting rivals, which only about a quarter of a server will have at most, even in packed Bronze Sea servers.
With a Fortune shovel, you can find about 10 golden chests from a really good chart if you’re lucky. I’ve personally done less than 20 high tier treasure charts, and that number seems high for most of the more casual players I know.
So, you go to that much trouble to complete a chart, dig up the chests, and wow, you find a scarf. Or a monocle.
These trash drops clutter inventory, increase lag, and devalue treasure charts and golden chests in particular. It feels like the time and effort you put in is wasted. These chests are meant to be rare, and it’s bizarre that they still give such terrible items most of the time.
Reason to add/change
This change would make AO more accessible to casual players while encouraging completing treasure charts and exploration.
Less casual players use sunken armor or boss gear, meaning that the players this supports the most are those who need it most. Furthermore, I’m sure even the hardcore metamancers would be happier to see that they don’t need to do treasure charts for two weeks every time the game updates.
If balancing this change is needed, the spawn rate of golden chests can be lowered. Making them less common is not as bad as them giving bad drops.
[Pic barely related (these all had trash drops)]