Grand Navy Character

Spent a long time texturing the body and removing the engravings on the arms to make it look similar to the Commodore. The end result is strikingly similar to that of the game, and i’m proud of it. Was a pain making it. His sword isn’t angled properly so it looks thin as crap. I didnt bother texturing his pants or hat since I was exhausted from texturing the important stuff.

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Looks pretty cool, do they have a description?

Congrats! It’s not bad for your first retexturing!
Just keep at it and I’m sure you’ll improve over time.


If you’re out of ideas for your next character, how about an assassin syndicate character?

No, but that could be something for the future :thinking:

Ooh, this my first time seeing an R6 retexture of the gauntlet, that’s actually nice work dude

Thanks, it means a lot coming from someone like you

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Though, I have one critique here, you should use like some sort of blending brush to adjust this part of the texture
Screenshot_20230530_055131_Chrome
Or, you could upscale the texture to 1024x1024 using an ai so it’ll look more sharper (?)

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He looks ready to conquer an island nation

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