Guaranteed weapon spawns

Guaranteed weapon spawns
effort 5.0 1 quality 5.0 1 reasonability 5.0 1

In Makrinos, there is a set of armour that is guaranteed to spawn. I thought this was very cool, as it removes the mega-annoying RNG system when trying to get this set.
Any part of any game that includes RNG is just inherently annoying to me. It removes skill from the game, and makes it pure luck.

Proposal
Much like the guaranteed spawning set of armour, why can’t there be guaranteed spawning of weapons on specific islands? Say, in dawn island, in the little cave there is a guaranteed spawn of a rusty sword, or something like that.

Reasons
In the early game of creating a weapon-based build, or even in doing some quests, I didn’t have the weapons I wanted to complete the quests* or for my (early-game) build.
Now, If there were locations for specific weapons it would remove the randomness from the current chest system and make the earlier game a bit more streamlined for experienced players who know the weapon locations, and make the early game a bit more logical for new players, who can feel a sense of achievement when stumbling upon an iron greathammer in the harvest island secret.

Some Clarifications

  • This is not intended to replace the current chest system, merely compliment it. The chest system would stay the same, there would just be an alternate way of collecting weapons.

  • *By this, I’m talking about how destroying trees on the sky islands/harvest island for the quests there is a pain if you don’t have a greathammer or some other destruction type weapon. This is especially so if you’re using an essence-type magic like poison which can’t destroy anything.

  • Guaranteed armour spawns were also a possibility for this suggestion, but I thought it would be a better idea if shops just had more armour types on sale, like titanium or deluxe iron.

  • Sunken weapons and boss drops would also be nice to have as guaranteed spawns, but that would completely devalue them and make some people mad, so I’ll leave that alone.

  • You would only be able to pick up the guaranteed spawns once, after which you would no longer be able to see them.

Some more examples of how this could be used

  • Ravenna greatsword - Spawns in Fort Talos, leaning against the wall in the storage area of the basement.

  • Reskins of weapons for events, like a Christmas spear that has the same stats as Lord Elius’, but looks Christmassy. (Could have spawned in War Saint Nicks’ hut)

  • Keraxe Broadsword - Spawns after the protagonist kills the Keraxe raiders in Port Mistral.

  • Iron stave - Spawns at limestone key, In the hand of the statue.

I did not read this through after typing it, there are probably a load of grammar mistakes. Enjoy.

4 Likes

Understanding the Does He Know Meme ...

bruh what

check the earlier full release patch notes

Think Vetex said something in the patch notes about adding all the basic weapons to shops.

1 Like

bruhhhhhh why does this keep happening

also theres a regular weapon found in the exact way the visigoth armor is on monos

what? where?

patch notes

I thought you meant currently. I saw that in the patch notes and basically based this suggestion on it.

I mean honestly I could see this system being used for spirit weapons above anything else.
Basic weapons are all human-made, so of course you’d find them in blacksmiths, there’s nothing of note going on with them…
Spirit weapons are limited in supply, it wouldn’t make sense to have 30 copies of the same one on hand lol.

2 Likes

no he didnt, unless im tweaking
can you tell me which patch note

“Player, you must understand: that necklace was soooo cool that I just needed to make 500 more to throw around to all my other descendants” - Zeus

anyways, it would help add spirit relics that arent rng related or need to be collected from mini-bosses. Just chuck a couple in some hidden locations and say they were placed by a previous oracle who wanted to hide their sacred gift or something.

2 Likes

Zeus really does have 500+ descendants, he enjoys getting Freaky with random women he kidnaps.

even with the recent changes i do believe this would be a great addition as it would incentivize exploration early game, which currently has very few incentives

yeah thats not what i meant
check what i was replying to

then ur gonna hate my game where everything is about gambling (dw there are skill based ways to improve Luck)

In that case 500 is not enough
Cause Zeus has banged like multiple hundreds of women

This topic was automatically closed 3 days after the last reply. New replies are no longer allowed.