yes that’s the curse i was referring to also it might actually be the cloud curse now that I pay attention I just looked at considering elius previously mentioned the cloud curse anyways, still no idea what’s the blue curse tho so maybe that’s the snow curse in the end??
there’s no way that blue one is the snow curse, it’s too colourful
as i said b4 it might be because of the lightning no idea what it might be if it’s not the snow curse tho
It looks extremely similarly to how the Energy Curse appears in the webcomic. This isn’t concrete proof of course but I thought it was something I should put out there.
This image here makes it look more like an electric curse, but this is from a reference sheet that’s many years old so I think it’s irrelevant now.
Like I said, that artwork of the Energy Curse is far outdated. Looking at Arthur’s Energy Curse attacks in the webcomic, it appears the electricity-like particles were scrapped.
idk man it’s so out of place for vetex to just place the energy curse there I still think it’s the snow curse but just with wack lightning
i think that’s more wispy than electrical imo
i’ll be honest that thing looks like the shatter curse
Yeah that’s fair.
I don’t think it’s out of place at all, considering the red curse right before it is most likely a lost or ancient magic.
I don’t think Shatter has blue in it, I think it’s purely white. We’ll see when it gets added, though.
sorry but that’s 100% the magma curse
i meant the one in the webtoon even tho it states the energy curse it really looks like it’s shattering around it lol
I know. The one in the webtoon has blue in it too, which is why when I look at it my brain doesn’t think “Shatter Magic” since I’ve grown to associate it with pure-white.
Oh you’re probably right actually. I didn’t think about that.
Vetex removed the lost magic and ancient magic lists, leaving only two examples in each category: Flare and Storm for losts, Scorch and Electron for ancients. I believe that the examples he used are intended to be guaranteed to get into the game. Why would he remove the whole list for being “not set-in-stone and too speculative” but then go on to list magics that aren’t concretely going to make it in either?
tide curse* pretty sure the water curse doesn’t exist and the tide curse serves it’s purpose
I don’t think we should be overthinking this, it’s just a method of storytelling
Wouldn’t each kingdom’s curse vault look differently from the inside? Maybe some kingdoms would be more organized than others, with labeling and stuff, while others just throw a bunch of curses in a pile and call it a day.
So basically, every other kingdom and Keraxe
tho logic for that would be bec they already know what in them, my question is tho how do they get them there (and how do devourers work)
“Obamehameha!”