Guilds need to change

Honestly, its true. Firstly, I’ve seen and heard many that many of my friends who play WoM get ganked and rk ed out of the blue. Only happened to me once so far since I’m not a WoM addict like them. Infamy is earnt by killing players, which, is fair, but makes room for a lot of problems. IMO you should not recieve infamy when you kill a player more than once. It would make it useless to kill the same player more than once. Maybe killing bosses and minibosses / destroying areas or defeating very high level npcs should also award infamy. Not the brightest idea but still better than what we currently have. Also, I say that infamy should only be gained from killing max level or players who are in a guild, lower levels shouldn’t be farmed. Its all i can think of rn but yeah.

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ngl i think vetex is gonna mess it up. who approved the first system

don’t care about rking, people have been doing that before, and it’s fine :sunglasses: :sunglasses:

Yeah but now there’s even more need to rk

its increasing now, cant deny that

rk bad ppl get angry at me and it makes me sad because it hurts my feelings

still don’t care :sunglasses: :sunglasses:

then dont reply if u dont care

I mean I’m fine with rking as long as you don’t spawncamp

i got spawn camped today. by a SunCry. he used the team inv on me . kinda my fault lol

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Yeah that’s why I left suncry
Also, I totally left on my own. I didn’t get kicked out of the guild or something,

lol i trust ya

Oh boi i sure hope not to get Raging Storm while peacefully swimming to Summer Hold again

Lol. Ngl oathkeeper is frigin op

not op against people who know how to dodge
very op for people who knows how to use it to the fullest extent

it’s getting hard nerfed

fuck it, scrap infamy for now

The problem is, people were rking before because there was no content and there was nothing to do other than rk.

Now, people are rking because the game rewards them to do so. Even guilds who aren’t “evil” are being encouraged and rewarded for killing others.