How do you guys see pvp?

AO pvp is kinda just meh at best and completely unwelcome the other 99% of the time.
If I win the fight, I’ve wasted my time because I don’t give a shit about any of the “rewards” nor did I find the fight even vaguely fun.
If I lose the fight, I’ve wasted my time because now I have to travel all the way back to doing whatever I was doing before.
If I’m carrying treasure charts or sealed chests and get into a fight, the person fighting me has literally 0 risk while I’ll have wasted a good bit of time grinding if they win. 10/10, love that.

There is literally not a single scenario where a pvp encounter goes well for me regardless of context, outcome, or anything else.

Worrying about useless ass unfun pvp encounters genuinely makes me enjoy the game less even when I’m not getting jumped.

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