me like, me just wish you could run anything and it could be viable (or just not needing min maxxed gear in general)
pvp needs a little work but overall its still fun, i think ash magic needs a rework. also ganking is so lame imo for both parties
I think it should be optional
other than that I donât really care
I guess I have a very liberal view of PvP games or I donât take them as seriously as others.
Or maybe I just donât have morals from my time spent playing Rogue Lineage.
Think thatâs it, Chief.
Anyone who actually plays rogue lineage is either a sadist, masochist, or both. Either way you probably have very loose morals
I donât really care about the pvp but Itâs honestly just like⌠not the best system imo
its the less pvp itself and more how the combat and stats and stuff are setup, it could be so much better but it just isnt
like one example I think about often is all those rarer armor sets like Dark Sea armor sets, sunkens, lost treasure armor, etc⌠You would think theyâd be like really cool, and a lot of them LOOK cool, but their actual effects are NOT cool at all
like damn 1/3,000 drop from fishing and it just gives me defense and attack size I think itâd be so much cooler if it was something more unique than just higher stats than other armors. Same with weapons honestly
thats not exactly PVP but it does affect it and my view on it sooo
Would be nice if armor did more than just give stat boosts, at least the rarer armors
some of the new armor sets like Sophragos and Dromeas are a step in the right direction but a lot more can be done with it
Itâd be really cool if some armor sets gave unique effects rather than just stats
As a Voxlblade player, it would be cool if some got unique effects. However, unique effects can also lead to game-breaking synergies so I can see why they donât go that route
yeah itâd be even harder to balance the game with those around
I personally think itâd be worth it despite the difficulties with balancing. Itâd make the rarer armor sets feel a lot more special which is something I think they need
If you want to try and prevent people from synergizing those effects you could also turn them into set bonuses that require having the whole armor equipped but that could also hurt build variety
PvP? More like pee.
Given the intended purpose of modifiers, I assume vetex wants to discourage people from funneling into one specific build. But yeah, set bonuses would be the best way to go about adding unique benefits
itâs actually a good chunk of the majority, especially the PVPers back then XD
the thing with attack speed is you can just play zooming mosquito that wonât get punished because you have no cast time and end lag; on the other hand, attack size is punishable
unpunishable doesnât mean low skill
i think the problem was reflexes, literally magical aerial dodgeball, but the times where i had to pvp, i never had a problem with people running atk speed, but a problem with agil and reflexes
I freaking despise it when I get ganked six times in an hour despite having only 20k fame and not being in a clan, but consensual PVP can be really fun, and I say this as someone who plays on a school-loaned Macbook with only my trackpad. Overall I think there should be more of a PVP shield, maybe if youâre in the middle of a story quest or for the first 1-2 minutes after spawning or something like that. Definitely a fan of things like Munera battles though.
if Iâm not forced into it, then I personally find it to be fun.
add public elysium deathmatch servers and nobody would be ganked anymore
PvP sucks imo. It takes long to farm meta gear, the servers are slow, ping is crazy, and the combat is tooblox-fruits esque and boring(at least we can block with G?? G???)