How durable are ao characters in lore?

I typically interpret level as a combination of skill and an individual’s luck. Like how certain war generals manage to campaign for years, even on the frontline, and never get badly hurt. (George Washington, Julius Ceaser, etc.)

Of course, that doesn’t really work for Arcane “house-sized-attacks” Odyssey.

To be fair, they’re small houses.

Actually, by the standards of the time period, the houses are pretty dang big. But that’s beside the point.

Point is, I don’t really think the video game concept of HP always has a real-life equivalent. Especially given that Vetex has stated repeatedly that the “gameplay” is more valuable than the “lore” in the game.

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this is ignoring the horrifying part of water in AO. It’s compressed. When a blast hits something it explodes into, yknow a blast. Water does not like being compressed, in fact it’s nearly impossible to compress it. The very fact that it IS compressed means that the moment it hits you, it basically vaporizes the area it touches by suddenly decompressing, because that is a LOT of force being released

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This is like when somebody said that cold magics should be able to buff poison, because of the effect of temperature on the immune system.

no it really isn’t. That’s the immune system, ie the human body (also how tf does that buff poison poison isn’t something the immune system fights if I remember right it just fucks up your body).

This is compressing the uncompressible

It fights it, but not like a disease, it’s just under the umbrella of “somethings fucked up, send some cells to fix it”, depending on the poison

also yeah like hanmbi said it’s heavy as hell too

imagine getting hit with a water beam at an instant. ouch

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That comparison is a stretch ngl considering where talking about water pressure :skull:

Can’t it only be like 5% compressed

Honestly explosion would be worst because its like getting your hand blown off by firework

acid tho

They’re all bullet level

i’m convinced you’re doing rage bait

Let’s take into consideration how fast the MC regenerates, and also base it off Lady Carina’s regeneration. It’s unnaturally fast (partially for game purposes, yes) most likely due to magic and spirit energy attempting to keep their vessel alive regardless of whether they are an Oracle or Mage. This could also be applied to the durability of people, as the energies could absorb some of the impact. or the magics are illusions and it’s our soul being damaged and repaired

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Speaking of MC being special, I heard that WoM had descendants of gods that could do magic without circles. I hope we get to disable circles some time.

something small like that. Blasts in AO do not explode into something 5% larger

yeah it was a civilization that was just built like that
they descended from the gods and didnt need circles as a result
i hope player can learn that (then i can say im a better pyromaniac than theos)

Tier 0 blasts:

tier 0 blasts are 5% the size of the next blast up but by merit of that they explode into something 300% bigger