What do you guys think the interval between new skills in Fighting Styles is gonna be? Like how between each Magic Skill, you need to invest a specific amount of magic and all
probably the same amount of points as weapons since youd start with just m1s and get skills as you progress
I imagine it’s going to be exactly the same as Magic. Don’t see why not.
Since Weapons and Magics have different intervals, so i mean you’d figure Fighting Styles would as well
Weapons and magic are fairly different while fighting styles are more like a countpart to magic. Being the counterpart, along with also having customizeable skills, leads me to think they will be obtained at the same stat point limit (for a lack of better words).
i assumed the same as magic but it has melee to start with
True the fact that it has m1s might mean its reqs are diff than magic
I think they will follow the same system as Magic, but maybe the beginning requirements for the first skill will be higher/lower
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