How should we nerf mage?

Explosions are a much bigger problem than pulsar imo

parrying attacks puts the attacker in stun
might have a global cd though idk i was able to kill a metal mage by parrying his pulsar

Yh it’s stupid strong

If you’re talking about island sized explosions then yes

Lol world of magic had 0 players a few days ago I wish I took a screenshot

With king calvus armor every explosion is island sized

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Oh yh the stun, but i’m not jokin when im sayin half the time i don’t even see the pulsar until its super close maybe its a skill issue

I dunno, ill just play the game and wait for vetex to do something

imo another issue is how some magics create a whole ass smokescreen whenever they use a skill
how am i supposed to punish the 240 dmg island sized self explosion if i cant even see where they are

20 beam with ash

Me with ash magic and island sized explosions that do 500 damage :face_with_hand_over_mouth::nerd_face:

metal/earth explosions : ( (you actually cant see)

Ngl my alt is an ash explosion mage with pulsar and full calvus :sob::sob:

The 20 beam ash thing is visual like somebody will be standing in the massive cloud but it won’t do damage to them in certain areas

I’ve tried it and for me it does dmg in the whole cloud

my 2nd slot is a magma fire mage (i made this before magma was known as meta dont be mad pls) i made for farming but conjurer is so much better for farming imo

Doing the job better than light and shadow

I did the beam in a circle :o: and the person was standing in the middle of it and they weren’t taking damage even though they were obviously in the massive cloud

mfw metal visuals are stronger than blind statuses

Hmm was it a large circle i could see it not dmg in the middle