How should we nerf mage?

does anyone use pulsar with their second magic or no?

you cant (as of rn)

Need a much higher magic lvl for 2nd magics

aghhhh.

It was big enough to not hit the person with the beam itself

Oh, well i guess its a seperate cloud aoe for each point of the floor, and the clouds maybe be made too big visually

Make pulsar cooldown 0 seconds and make the energy used 0 energy and make the requirements 0 magic and make it very common and make it scale off of magic by 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000x

Because mage is broken overpowered for pve and not just pvp

You forgot to make it so it gives every magic status affect with a multiplier of 100,000 so people hit by it are blinded corroded sanded darkened bleeding poisoned burning melting charring scalding dripping and freezing

Oh yes and make every thing else other than magic do 0 damage and have a requirement of
10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 weapon 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 strength 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 vitality

and make paladins change to mage when they get their awakening.

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Yessssssss. Oh also they should make it so pulsars destruction muktiplier is like 3 trillion so you can shatter the map and crash everybody’s game

Yea

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make mages get 2 more magic slots on their 2 awakening

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Mage awakening should make mage have 100000009900000000000000000000000000000 hp and invincible and then mages get every single list and ancient magic for free

yea

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make warden hp cap to 1 hp

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Make vitality give 0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 more hp

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And strength and weapons should break after using one move and the one move does 0.0000000000000000000000000000009999999000000001 damage

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yeah

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make warlord do 0.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 damage.

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