Inspired by Doug Doug
Hello Forumers, as you all know making a game is hard, you have to worry about all sorts of things like the game actually being good and not being a button-mashing simulator. To make this easier, I’m going to turn a video game, into a cake… because that helps
Step One - Recipe
The first part of a cake you want to make is the recipe. The recipe is the concept, it’s what decides how you do each and every step. A bad recipe would lead to a bad game. Certain recipes take way too long and require multiple baking people, and if you don’t have enough baking people, you can’t make it because it takes so long
Step Two - Baking
The next thing you want to do when baking your game is to, well bake it, to finally bring your dreams to fruition. The baking is similar to coding, if you’ve coded before, you’d know that coding is well, a hellish experience, that is something you would rather not do most of the time. However, it is also incredibly important to the cake, and ignoring it will make your cake taste bad no matter how much icing you dump on it. Despite this, many developers(hint hint yandere dev) ignore the baking and just work on the fun parts. Unfortunately, you can’t tell if someone baked it good until you taste it, so many people preorder their cakes and not realize that the cake sucks
Step Three- Icing
Now the icing of the cake is something like the graphics. It’s one of the first things you notice about a game and unless it’s some fondant shat graphics it’s usually not the biggest thing although it can be distracting. Good icing can help a meh cake but can’t fully make up for not making a cake(except for some weird people who would eat an entire bowl of icing). However, if the icing is too surgery, it can take away from the cake and make it lag, and bring down the entire game unless you peel off the icing