With the release of magic m1s as a way to allow mages to have a reliable and useful early game attack, I began to wonder how vitality users such as wardens would be able to defend themselves at the beginning parts of the game (redwake to reaching cirrus).
I know that weapons are always kind of an option, but that’s lame since every build has the ability to use weapons in the early game all to a similar caliber (warriors are slightly more advanced) and yet every build also possesses their own unique way of attacking on top of that, except vitality.
do you think vitality users will just be able to shoot out little projectiles of their aura at people? I feel like this would be pretty likely.
also, bonus questions:
-should intensity increase the firing speed of magic/fs/weapon/vitality M1s?
-is iris’ bracelet possibly a spirit weapon, or could it become one for vitality users to have in their arsenal?
It would make sense if vitality users get their first spirit weapon somewhere around shura’s bossfight, since that’s where the forced savant class usually ends for most players
I don’t think so, since it says that it’s imbued with an unknown kind of magic, but it’d be pretty cool if you could turn certain boss items into spirit weapons through some ritual or something
Morden will probably give the player a Spirit Weapon at the start of the game when they release. If Morden somehow has at least two spare Daggers after escaping captivity (in which they’d probably get punished if caught with them), it wouldn’t be too out of the question for him to have a couple of Spirit Weapons lying around.
What I’m wondering is if Spirit Weapons will have qualities akin to normal Weapons.
yeah but here’s the thing, spirit weapons in canon are supposed to be really rare, so i don’t really know how he would just have a few of those lying around
I do think we will get 1 at the very start.
We are somehow special and likely connected to the gods it wouldnt be unusual for us to have a braclet or anything really that is blessed by a god. It may even give us more experienced players a hint on what the origin of our power is.
And new players wouldnt find it weird that they do have a spirit weapon. They dont know what it means to have a spirit weapon. But once it is revealed what it means i feel like a moment of wonder can be created on how we obtained such an item and by what god it is blessed by.
if we got a spirit weapon from the beginning, Morden would say something like “Before he died, Tucker said he wanted me to give you this for him” and then he’d hand you a spirit weapon in the form of an amulet/ring.