Welp… At least I practiced on this by now.
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Another blender/studio thread, nice!
You might want to add vertices to the tip of your sword in order to make it be traditionally rounded. The way it is now ressembles a dagger more closely despite the guard, hilt, and pommel being the way they are.
Now, the reason as to why swords usually (because I’m sure that at least one sword exists to disprove a generalisation) would have a more ‘rounded’ I believe would be to stop it from breaking when swung.
here before thread gets popular
(not in the youtube comment way shut up)