I did a thing

he did a thing

how much vitality do you have + how much defense does an unmodified unenchanted lvl 130 oracle piece give

Do oracle armor stats scale with how much vitality u have?

yes, they do

give it to me (totally because i have as much vitality as i can get rn on my juggernaut and not because i want to keep it)

Now we need the full defense set :eyes:

I currently have 104 (?) vit, the frozen gear no enchant no painite gives 368 def, I have another unmodified one I can pull out to look at later will update

the file is level 130 not 136, so it’s a little less vit than I’ll have once it’s max level, but I’m trying to minimize vit

I wonder how much a warden would have…

Goodness—this thing gives more defense than my entire loadout.:sob:

Has regen been fixed yet or is it still negative

Anyways, I feel like the moment regen actually works the balance team will nerf it into the ground because they lost to someone regenning 50 hp a tick

Wardens with full vitality set be like 5000 hp

regen should be fixed now

anyways, as promised, here’s an unmodified, unenchanted, no jewels oracle chest
image

I’m currently using exactly 104 vitality

Probably more

let’s do the math: there will be around 300+ stat points when warden can be played as a build, meaning 1200 health for full warden. idk what the formula is that makes vitality gear scale with vitality, but ur looking at something around 2500 defense just for the vitality gear, bringing the total hp to like 5500 or something, depending on what other gear the player is using. WOW

But if it’s lvl 150+ the base health will probably also be more, besides i doubt warden’s coming out at lvl 150… and if there are more points in vitality, the oracle gear would also give more stats

I have 122 vitality and it gives the same stats, strange.

hmm, my guess is that the formula is sort of logarithmic?

NERDS UNITE
full sentence

Danny Zou: :nerd_face:
DeromChepem: :nerd_face: