I feel like I covered some aspects or cliches twice, since on the first day of making this (the only reason why I started was because I was bored), I already felt like I hit all of the marks each game seems to have.
what does razzie earning flashlight mean?
The Razzies are the reverse-Oscars: Being awards for terrible movies. Basically, the flashlights in most horror games are terrible, either running out of batteries super quickly, having a very limited beam (with nothing outside of the beam illuminated), or both.
It’s usually both.
Oh god… trying to watch Markiplier play that made me realize that there are things worse than my brain making me think of cringey moments from 5-8 years back.
tbh the graphics are kinda the opposite of ps1 graphics where it has too many polygons, but this is worse than just ps1 graphics
you described almost perfectly the entire fnaf franchise
97% of “horror” games get this
I wanna do this with the first fnaf tomorrow.
Yeah punish me for it.
Feels oddly too general but works too well
i would argue that the middle should be a free space cause that’s how it usually is with bingo but lore for matpat might as well be a free space
I was thinking of lore for Matpat as a freebie. So many recent games try to cram lore into their one-hour experiences just so Matpat or some other YouTuber covers it and makes the game skyrocket in popularity for a few weeks.
yes that’s what i just said
anyways lore is kinda tiring when can we get something like slender where it was just scary white man in scary forest and that’s it
So if one were to get a bingo, would they win or lose?
Lose.
You forgot: The story is a metaphor for mental illnesses like deppression
nah man that’s bullcrap they made up to cover for the terrible everything
Their fandom if you don’t like the game(The story is too intellectual for you to understand, watch game theory)
alr killer frequency is safe for the most part
Garten of Banban devs trying to justify why a cube needs 200,000 polyguns