Solidified is an obsidian version of Frozen.
Sludged is a version of Sandy that stays on longer and cannot be cleared as easily.
Vitrified is trapped in glass.
Solidified is an obsidian version of Frozen.
Sludged is a version of Sandy that stays on longer and cannot be cleared as easily.
Vitrified is trapped in glass.
Skill issued: when you get hit by 2 or more suncry members, slows movement
the shadow + light combo sounds incredibly fun
This sounds like minecraft logic/game logic and not normal logic.
Sand main approves
It follows the same logic of encasing someone in a solid block of ice by spraying them with water and dropping an ice cube on them.
So Minecraft/game logic
Yeah
Another stun?Let it be, but you should take slightly less damage, then with Frozen effect
Okay?But it will be better if Heat-based magic will turn Sludged effect into Sandy again.
Okay?At least Sand has some damage synergy
I dont think it works like that…We cast a solid piece of rock, not a dirt.
Giving S tier magic more Damag interactions is bad idea
Well, let it be, but it will be cooler if your screen would turn fully black and you will deal not 20%, but 10% more damag
Pretty cool idea, but ice puddle shloud be slippery too…
Did you miss the title dude?
“Logical”, and ye, Ice slighlty harder then obsidian, becouse obsidian is just a volcanic glass.
minecraft logic > normal logic
Yes but they’re supposed to be “Dumb” and don’t take into consideration balance.
I don’t know the point of this comment, the point of the post was making stuns n stupid stuff
Finally a reason to KEEP shadow?! I like this quite a bit.
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