Because people don’t care if you get spawn-killed by a metamage or not the moment you get to sailors
Vetex on his way to implement forced PvP, say it’s not an issue, and then give himself and tech a super op magic to avoid said forced PvP:
Greatest game designer mindset to have
Don’t actually solve the problem, worsen it.
deepwoken got away with it so can ao
Wait what did deepwoken do
the devs have super overpowered specs
if i remember correctly ragoozer, one of the devs, goes around ganking in the depths (the place where your character gets wiped if you die) and if he dies he just revives himself
bruh why
because they can
most of the non main devs just have silly stuff like summoning a catgirl maid to help you fight tho
no i mean
why have a place where your character is just wiped if you die there
imagine you go in and accidentally reset character
resetting doesn’t wipe you
also permadeath is the whole gimmick of the game
i know
ok better question
do you drop your loot if you die
some of it
not the stuff you are actively using though
hold on I gotta clear this up
’
there are 2 worlds in this game (3 if you count l2), the overworld and the depths. dying twice in the overworld sends you to the depths, where you have a chance to escape, but if you die in the depths, your character wipes.
wait how do the lives mechanic work?
explain
I… just did
truly a derailment odyssey, dm me if you wanna know more
no like
how many lives do you start out with
or is this
the entire permadeath mechanic
that’s it
that’s the permadeath
if you level up after losing your first life you get it back. if you’re in the depths the only way to get your lives back is to escape
you will give me your yellow username you snake in a soup
huh
and how hard are the depths