knuz
May 23, 2024, 10:41pm
2
clash power and debris size could both just be tied into intensity stat tbh
Yes and we should continue with the cooldown thing too, in fact we should just put everything into intensity
Waping
May 23, 2024, 11:02pm
5
EveIynn:
Reflex Charge
…yknow it recharges instantly right
Y’know people would be able to fly if that were the case
Waping
May 23, 2024, 11:16pm
7
it recharges on the ground, its the same thing for leap and airstep
literally as soon as you hit the ground you can double jump and/or airdash again with those skills
Then ig it’d include a rework lol
Tr0xic
May 23, 2024, 11:28pm
9
Whose gonna post the “another suggestion out of suggestions” thing
Anyways first two sound fine (though the first of the two could probably become part of another stat), reflex charge is confusing (reflexes recharge on ground touch and not time?), and leeching sounds slightly op/hard to balance?
Suggestion out of suggestions
Tr0xic
May 24, 2024, 12:09am
11
Didn’t you say that you were gonna quit the forums?
Or did the popularity of that topic resuscitate you?
1 Like
Hehe I guess I didn’t quit yet…
Yeah gonna increase that regen reduction tbh, also yeah the reflex thing is my mistake
hanmbi
May 24, 2024, 7:02am
14
EveIynn:
Reflex Charge
what is this supposed to be
how fast your energy bar charges to full when you manually charge it?
or how far your dodges goes?
The idea I had in my head basically was that there’d be a cooldown for reflex in air, and this’d reduce it. Would make mobility a lot more fun imo
hanmbi
May 24, 2024, 4:05pm
16
but the only cooldown is that you must touch ground (ice/obsidian on water not included)
so that’s kinda useless
also promotes air stalling
system
Closed
November 23, 2024, 4:05am
17
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