Right now titles can only be obtained by people with robux or one of the very few who contributed to the game. While I understand titles are supposed to be challenging to get I think the game would be a lot more fun if there were more ways to get titles that just appear under you name in game. An example of what I’m thinking of: King Slayer- obtained by killing king David, Supporter or maybe Fan- obtained by having all open test badges, Destroyer- obtained by bringing down the silent tower, Collector- obtained by having at least one of every item in the game. These would add fun little mini objectives to the game for people to work towards. What do you guys think would be some interesting titles to add to the game?
I like your idea but i mean i think this are gonna be challenges or something like achivements.
Titles shouldn’t be easy at all to get, there needs to actually be weight to wanting to get a certain title
The only realistic title I can see being added from a gameplay standpoint as of now is using a lost/primordial scroll, since those will be, of course, very very very rare
Yeah those are really good ideas! I really like the collector title idea, but that would be kinda hard to manage if new stuff is always coming out in updates.
vet already said he would not at statistic based titles.
I would also like a special title called “Most Wanted” for getting a ridiculously high bounty (like 50k) which would give you a name like the Villain NPCs (etc. Lucy Booth the Wanted).
we ain’t making it like adventure story
but thats what i want
I’m all up for temporary reputation-based titles once you hit certain reps, that sounds awesome
“Oscar Salore the Hero”
“Oscar Salore the Wanted”
etc
if temperature update ever comes out, maybe like survivability titles in warm places such as the desert and cold places such as the glaciers
…except many cultures spawn and live there while also having a natural resistance to their hometown’s temperature (its easy to be able to resist temperature changes anyway with vanity, its far from op). do they really need a title for literally existing?
instead of giving a title, getting that much bounty should just get u disowned and remove ur last name.
titles wont be like AS where you got one for every little thing
titles should not be easy to get and yet https://gyazo.com/d5971469f2de21c0b5c8f000428ee7dd
they are
I’m not suggesting stats based titles I’m saying mini objectives that are challenging and fun. There is no stat for destroying silent tower, but it is a fun challenging thing to do. My ideas were just examples of mini objectives that could get added.
Isn’t it normal to get a title for donations tho
Thanks! I got the collector idea from a game called Fantastic Frontier on Roblox. In it you get a reward if you collect all the items, and as they add more items it becomes more challenging to do. If the collector idea was added you would only need to collect every item once and then if more items got added and you didn’t have them it wouldn’t matter. This is why this title would be added much later into the game when more items were in the game.
Yes it is, the point I’m making is that titles already are pretty easy to get if you have 100 Robux which most people do.
Yeah but some titles obviously have less value than other, there is no reason to not get a title from donating, but it doesn’t mean you should get titles for destroying 5 trees or just existing.
Titles other than the super cheap donator one will have value and recognition, we won’t have title badges like AS even if I kinda want those cheap ones.
Defeating king David isn’t easy neither is collecting all the items in game or destroying the silent tower. They arn’t impossible but rather challenging mini objectives.