Ideas regarding Sea Curses & The Peacekeeper in AO

Other post regarding this closed.

If sea curses do exist in Arcane Odyssey, they should be rare and only obtainable later in the game, why later in the game?

So there’s enough time for the Peacekeeper to have already defeated Hades and start hunting curses, to get rid of them all through what they learned from Hades.
Sea Curses should have a drawback, namely the Peacekeeper chasing after you.
Their ship is unmanned, but they can still use cannons without issue.

The Peacekeeper can only be in one server at a time, that server becomes “curse-locked”.
Any curse users will be combat-locked as long as the Peacekeeper is in the server, with all ways to evacuate besides sailing to a different sea resulting in a combat log.

In chat a message similar to the one for executions will show up.
For instance : “The Peacekeeper has arrived at the Bronze Sea.”

Defeating the Peacekeeper makes it so they go to a different sea or just don’t appear for a few days/a week, and you also get a relic from the Seven Seas ( not like Magius Relics ). These can be weapons and items from the Seven Seas of various qualities.

The Peacekeeper can also be seen off their ship sometimes, trying to find the whereabouts of curse users through bounty boards and contract boards.
( Or they could just use sensing I dunno :person_shrugging: )

That’s some ideas I was thinking up, also if you say something about there only being able to be one Sea Curse per magic, Online Fighting’s canon and there was the possibility for multiple people to get the same curse there, though its canonicity could be put into question regarding inconsistencies with what we know.

but hey thats just an idea, discussion time

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@ThatOneGuy

vetex has been pretty adamant that curses would never be obtainable since aa (they cut off literally half the map as well as basically turning you into a magic build permanently) and the pk doesnt know of the war seas’ existence, so this is pretty off the table

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darn.

well there goes that.

rip, would’ve been cool

They should not be obtainable at all tbh

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was inferno trolling when he said there’s curses at max level or is it real

He was, It was pretty funny coming off of what was going on in the Discord (coordinated patreon misinformation)

Tbh it seems like most curses aren’t that strong in AO (Such as the cloud curse)

The King did not bother to take it, and instead wanted a much stronger one. That kinda implies that in some cases Lost magic can be stronger then some curses (And ancient too)

So, the player wouldn’t really need a curse to take on other Curse users.

Curses could be added as a cosmetic thatt just removes your magic circles.

According to the public lore doc, during the Golden Age of Magic people conjured magic from their soul directly instead of using magic circles as a medium.

It’d be really cool if we could emulate that kind of magic in AO at some point!:sparkles:

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