All credit goes to the Roblox World of Magic Wiki
also copy and pasted all class awakenings from trello here:
Savant (Balanced Stats)
- Awakening #1: Magic, fighting style, and weapon damage all boosted + Choice of 2nd Magic or 2nd Fighting Style
- Awakening #2: Magic, fighting style, and weapon damage all boosted + Choice of 2nd Magic or 2nd Fighting Style
Warden (Full Vitality)
- Awakening #1: Magic, fighting style, and weapon damage all boosted slightly + 10% damage reduction (?)
- Awakening #2: Magic, fighting style, and weapon damage all boosted slightly + 10% damage reduction (?)
Paladin (Vitality/Magic hybrid)
- Awakening #1: 2nd Magic
- Awakening #2: Magic, fighting style, and weapon damage all boosted slightly + 10% damage reduction (?)
Juggernaut (Vitality/Strength hybrid)
- Awakening #1: 2nd Fighting Style
- Awakening #2: Magic, fighting style, and weapon damage all boosted slightly + 10% damage reduction (?)
Knight (Vitality/Weapons hybrid)
- Awakening #1: Weapon aura (scale of weapon skills increases and gain additional effects)
- Awakening #2: Magic, fighting style, and weapon damage all boosted slightly + 10% damage reduction (?)
Mage (Full Magic)
- Awakening #1: 2nd Magic
- Awakening #2: 3rd Magic
Warlock (Magic/Strength hybrid)
- Awakening #1: Magic infused fighting style skills and skill size boost + Fighting style damage begins to scale off of magic+strength stats
- Awakening #2: Choice of 2nd Fighting Style or 2nd Magic
Conjurer (Magic/Weapon hybrid)
- Awakening #1: Magic infused weapon skills and skill size boost + Weapon skill damage begins to scale off of magic+weapon stats
- Awakening #2: 2nd Magic
Berserker (Full Strength)
- Awakening #1: 2nd Fighting Style slot + Faster stamina regeneration(?)
- Awakening #2: 3rd Fighting Style slot
Warlord (Strength/Weapons hybrid)
- Awakening #1: Fighting Style infused weapon skills + Skill size boost + Weapon skill damage begins to scale off of strength+weapon stats
- Awakening #2: 2nd Fighting Style
Warrior (Full Weapons)
- Awakening #1: Weapon aura (scale of weapon skills increases and gain additional effects) + Increased max stamina(?)
- Awakening #2: ? [Copy and Paster Note: Unavailable]
(post deleted, i was blind)
Ok nvm i thought i was gonna go warlord with a little of magic sprinkled in but no
apparently that’s savant
depends on how many stats you’re putting into magic. You can put like 20% or less and still be warlord (if you go 40/40/20)
Oh
phew
I find the vitality stuff interesting, and it’s a nice way to compensate for sucking at all types of dps
this is very useful, thank you!