Im done playing, the game in the current state is infuriating

Thats why camping sets are in the game

you’re right for the wrong reason. ITS THE FUCKING LEVELS RAAAAAAH

I don’t think you get a say in anything rn after what u did :skull:

You can quite literally get to Elius second phase in 5 seconds by just shooting him with dual flintlocks :fr:

Elius is extremely unfair

skill issue wom bosses were way harder lmao

Think of Elius like SMT III Matador. It’s one of the first bosses that really ramp up the difficulty, however it’s in place to make sure you know how to fight efficiently and prepare you for what’s to come. You slowly learn his patterns and what strategies to use against him until you can easily beat him.

Wdym Minotaur and Exiled were extremely easy to predict, what made them hard was the lag that had them teleporting and using skills while performing others.

I haven’t had much issues navigating, but I suppose there could be improvements there.

As for the bosses, perhaps they are overtuned, but then I’m sure should they have been easier people would be eager to deem the game as another bandit beater :fr:

for me wom bosses just had a lot of health so it was harder to kill them while avoiding taking too much damage at the same time. also raging storm went through everything which made it harder to dodge compared to elius’s attacks. but i also just realized the stamina in wom was much worse so after a while of jumping it used to be hard to dodge raging storm while you’re low on stamina

id be ok with this as a reward for doing all of the exploration tasks in a sea but this would ruin the exploration and fun of navigating, also just learn to use the compass

hes not even that hard but even then hes the first time ive had to use my brain cells to punish an enemy in a vetex game instead of spamming q and it was a lot of fun fighting him

use camp markers

Exiled was just cancerous, plain and simple, thank god Vetex is improving on making bosses and enemies

me when the early access game is flawed (flabbergasted)

5 Likes

minotaur and exiled were both really badly designed bosses that WoM made you have to fight way too early on in the game.

elius is totally fair, just turn on shift to dodge it’s not that hard

the point of there not being markers for your position is to get you to use your damn brain
though I will concede the fact that the compass has east and west reversed sucks

1 Like

Imo, I actually think the Minotaur was a good miniboss.
Exiled kinda sucked though

mino was not fair at the level you were meant to fight him, he was beatable but you needed to seriously rely on cheese to win.

Exiled on the other hand…

We don’t talk about exiled…

1 Like

Elius isnt hard, he just takes time.
It took me 2 hours to beat him, you just gotta be patient.

Elius is a joke compared to the final boss of ravenna

i legit had to give up on beating him alone and called a friend that was doing his quest at the same time

3 Likes

true elius isnt unfair but hes just way overtuned. 2 hours is still a long time for a boss this isnt dark souls. He deals too much damage, has too much health, no freetime to attack between moves, the stage breaks so its impossible to dodge, he jumps around like a monkey so hes never on your screen, and in his second phase you just dont know what attack he’s using because of the lightning effects.

1 Like

oh, I mean getting stuck in ground and him always being in 2nd phase didnt help but yeah