Improve exploding barrel explosion detection

Improve exploding barrel explosion detection
effort 1.0 1 quality 3.0 1 reasonability 4.0 1

Very simple. gunpowder barrels need better detection for falling from distances. I can do a charged t jump and drop it, and the barrel is like solid steel and doesn’t explode. but if I drop if from a skyship, it explodes before it’s even out of range of said skyship.

Kind of a weird thing to ask for, but making gunpowder barrels viable for fighting sounds funny.

not mine it's from a youtube (tankfish)

the explosion was so strong it just caved the room in

not viable for a fight but instead make them actually work lol.

again, a T jump then a drop makes it fall as if it had no explosives in it but if I drop it from a skyship the thing explodes almost instantly and hits said skyship

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