Inclusion of Dodge Reflexes in the Storyline

Inclusion of Dodge Reflexes in the Storyline https://forum.arcaneodyssey.dev/uploads/default/original/3X/8/0/80c29196db1a699442db9b94dd33c4d28f84868a.png
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The recent addition is sub-optimal for an average/new player; as it currently stands out, a new player wouldn’t know that such a powerful tool is locked behind a side-quest at Whitesummit, despite being told that there’s a new quest available once they reach the awakening.

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Thus, we can make use of Rill Hendrix’s (canonical) sensing ability to make some sense and include him and his quest in the Storyline.

Chapter 5, Part 12: Return to Wind-Row

After you obtain your first Awakening, there is a ‘supposed’ power surge that is sensed by Rill Hendrix (and possibly other characters, but for the sake of this quest and given how Rill Hendrix is, again, supposedly adept at Sensing given his years training it and the whole Aberration dialogue, he should be the only one that can reach us quickly enough, which can be seen as plot convenience, but the card of “assassins are fast” can be pulled somehow), and given how this power surge ‘lasts’ for a while, he senses us and an encounter with him ensues.

Chapter 5, Part 13: The Former Assassin (NEW)

Rill Hendrix is faster than us and reaches Wind-Row Island via something we’ll call “plot convenience”; after that happens, we find him talking to Warren, he has a respectful yet friendly tone towards Warren, implying that they knew each other (given that the Assassin Syndicate encompasses the whole War Seas and how Warren was at the Stepstones earlier in the Storyline, we could push for something about him going to Rill Hendrix to ask about the Order).

He notices us, and speaks about the whole power surge and how he had to check if it would have been a threat to Whitesummit/Blackwater Grotto, but seeing how Warren is with us, he understands that we pose no threat to the Blackwater Grotto and that we must have bigger matters to be concerned about.

Later on, he voices his concerns about the rampant corruption that has been growing in the Assassin Syndicate, and on Warren’s request about us needing more strength, he offers to train the whole group to train what is known as “reflexes” seeing how most of us (except Neviro since he’s not powerful enough :smiling_face_with_tear:) have reached the strength necessary to make said ability ours.

The standard quest, now included in the Storyline, begins, and at the end of the quest, we are told about dodge reflexes just like in the quest.

Once everything is done, he bids farewell to us and Warren, stating how we must be careful of the Assassin Syndicate and how there must be something going on aside from the usual activities.

Conclusion

This should possibly make enough sense to be considered; and while it is true that Rill Hendrix never leaves Whitesummit, it can be considered plausible that he’d at least go to check if something is a threat to axe it down pre-emptively if the situation calls for it.

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Honestly, don’t really see why.

The involvement of Hendrix is pretty far-fetched, since he seems pretty disinterested in what is going on in the Bronze sea, letting us even wander on Whitesummit so long as we don’t involve ourselves with Blackwater Grotto.
The fact that he would go to the other end of the sea just to check a possible treat seems a bit unreasonable.

And the fact about newbies, well…
Before, once they saw everyone dashing around mid air, they’ll just ask and obtain the information easily.
If they can’t even make that effort, personally I think, well, your choice.
But now Vetex gently thought about them as well and served it to them on a silver plate, so going any further than this seems a bit excessive to me.
What would be the trill or reason to explore if everything is served to me in due time?

So for me it’s a no honestly.

1 Like

The whole change with reflexes being automatically unlocked is bad tbh
A much better way would be stuff that has already been suggested, for the quest to include “meditate in a snowy place” and have you go there, though even then there is no guarantee players will even talk to Rill

If we are including it, the player should be urged to meditate in a snowy place, but Rill’s quest should also be a part of it

the way i see it is that rill hendrix helped us learn dodge reflex early, but by level 150, we’ve naturally learned the ability through experience fighting tougher foes

3 Likes

Hendrix mentions high skilled (leveled) enemies also having dodge reflexes
But as of now I see none of them having any
I only know Maria and carina has a normal dashing ability, but thats not dodge reflex

This ^

Idk why people don’t think we couldnt learn it on our own, they forget we are basically the chosen one

Tbh, the idea of making dodge reflexes part of the story is solid, but this will never be added. It’s just not something Vetex will do.

calvus

2 Likes

Elius also teleports in his second phase with his lightning

We don’t talk about Calvus

Real
You’d think he’d at least give some direction to Rill so that players who near the end of story actually find the rather obscure quest, but sometimes, vetex the stubborn knows no bounds
Don’t you agree that players just randomly getting a whole knew mechanic mid-game is a way better solution?

Also the fact that you can access the dodge reflex quest before you even touch frostmill and the dialogue will still be the same is a massive oversight.

To be fair, realistically no new player is going to play AO for the first time and grind to max level before they leave redwake.
That’s just not happening lol.

2 Likes

Yes, most new players quit the game because the story is bad and doesn’t explain core game mechanics.

Why do people hate AO’s story so much.
It isn’t the best thing I’ve ever read, but its much much further from the worst.

They hear other people say it’s bad and think that makes it a valid criticism (compared to what, exactly is the AO story bad?)

Maybe they played the masterpieces like Fallout or Planescape or something then got huge standards.

Id like to add that rill hendrix mentions you already had your awakening (which is not a requirement for unlocking the quest) so if you just didn’t have your awakening yet and get your dodge reflex it completely ruins immersion

NEVERMIND

it’s in the most recent patch notes.

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