Inferno's Tips and Tricks for Guild Logos

Hey hey hey its me inferno at 3 am with some tips and tricks to make your guild logo! This won’t make you a professional, but some things I see about guilds often. Part 2 maybe idk depends. Maybe I’ll make more detailed points and such in the future

  1. Program
    This parts a bit more technical as this depends on the person. Stick with a program that you like. If you’re fine with something like paint. net then go ahead. If you want illustrator then go ahead. Just make sure you know consequences for each software such as maybe ones not vector or
    complicated to learn.

  2. Colour Palette
    Have a defining colour palette that represents your guild. It’s always good to stay limited to a good select few, as well as learning colour theory for shading. Usually when darkening colours, you want to slide the funny hue slider a bit, which makes colours more pleasing.

  3. Design
    You want a design for your logo that matches your guild as much as possible. This can be represented in many ways, such as colours, concept, artstyle, etc. Maybe for a more competitive guild, you want the logo to stand out more or have a design that shows strength. There’s many ways to do this so go and experiment.

  4. Quality
    Make sure your logo is in high resolution, outline isn’t rough, no gaps missed, etc. Sometimes I see logos that are really low resolution or some infuriating parts to it and it just hurts. Make sure you don’t miss these.

  5. Extra
    Make sure your logo goes well with things like propaganda, backgrounds, server icons, etc. This is something very minor and not really needed, but it’s nice when you can make some nice guild propaganda with a logo that represents your guild well.

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  1. Be patient when you fail to make the logos.
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Hey this is great :grin:

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  1. If you aren’t talented enough to make the logo, just hire someone else to do it.

Flexing Spellbreaker’s logo.

I disagree, I think vector is pretty easy to learn and it’s definitely the best choice to use in terms of logo designs. But other than that, nice guide I agree with everything else.

Vector is way better than raster. That’s just a fact at this point. But if you can’t do well with it, you can either get good or stick with what you’re comfortable with.

Some decent quality free image programs would be Krita and Gimp, if anyone was looking.

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did we do ours good enough

What’d you use to make that logo? I notice it’s very pixelated and it’s not very smooth. Also I noticed this little gray pixel mistake:

paint.net. to be honest i wish i had a way to smooth out those edges

i also see an error with the sides, which i had thickened. theres a noticable bend.

it’s likely im going to have to commission someone to make a better version, possibly with a sort of effect? i don’t know

here’s a previous ice theme one i made, but forgot to get rid of a glow error.image

btw for reference i dont draw these myself, i just take stock images and edit them with glows, recolorings, and stuff.

I install plugins with paint. net. I have a basic anti aliasing tool that works sometimes. If that doesn’t work, I usually outline the sides with a line tool to smoothen it out.

I also used to be like you just taking stock images, but I kinda learned how to design things with cutting and the line tool. It just takes time.

could you give plugin please :pleading_face:

I’m unsure the link to it since ive had it for 1-2 years now. I’d recommend just installing plugin packs that contain a ton of them. You could also try searching “anti aliasing paint.net”.

that sounds like a bad idea so…

should i just paintbucket everything until it smooths out?

I mean what you could do is put it through Noise Reduction (or Gaussian Blur, I forgot) filter which is what I did when I had smoothing-issues. It’s not perfect, but it slightly makes it better. Or, you could just re-trace your original art on a new layer with a paintbrush tool instead of the pencil tool.