Anyways time to wait and prove this wrong lol
bro what
that makes zero sense
Give me numbers
Saying 2 stats without context isnât the same
Savant can put
anything <60% in magic
Warlock can also put anything <60% and >40% in magic, difference is that Savant gets more damage boosted
Donât you have to have stat points in everything to be a savant? Doesnât that mean that youâre more defensive than offensive stat builds but more offensive than pure defense/health builds? Or does this not work like that at all?
Letâs say the max stat points is 20. A savant would have 5 in hp, 5 in def, 5 in magic, and 5 in strength. A warlock would have 10 in strength, 10 in magic, and 0 in everything else right? Doesnât that mean that warlock > savant in dmg?
No, nowhere does it say this, you only need to put points in 3 things minimum
I donât really get what youâre saying, thereâs too many combinations of savants to say this as if it effects all of them
No, theyâd have any range of 3-4 stats where no more than 1 stat can exceed 8 points and no stats can exceed 11
No, theyâd have any range of 2-3 stats where no stat exceeds 11 and no more than 1 stat is less than 8
If we follow your specific stat allocation, yes.
If weâre free to make any allocation within the bounds of these classes, savant beats warlock everytime it uses relatively the same amount of stat points in magic by virtue of getting its magic boosted
sounds beautiful
savant here I come
thanks for enlightening me
If you want the highest damage in scorch possible while also using fighting styles and not being a mage
You need between 59-60% (Between because the second you hit 60%, you become mage) skill points in magic
Between 39-40%(same reason as above but to not be warlock this time) in fighting style
And just shove the 1-2% you have left into vitality
Youâre basically telling the game âI am balanced in stats, trust me bro I got 3 statsâ
thanks
so how many stat points do we get exactly, or is that information not available to the public yet
2 per level
1 stat point in magic/strength/weapons = .375 of a power(the armor stat)
1 vitality stat point = 3 hp
off topic. got what I came for