Objectively speaking, Deepwoken has a better combat system than Arcane Odysseys. Both games have an accurate description, but when it comes to a variety of options… well, lets just say Arcane Odyssey really falls short.
People have mentioned this already, but you really don’t have much of a choice when it comes to viable options in Arcane Odyssey. Firstly, the combat system doesn’t work in a way that genuinely encourages a progression of skill, while Deepwokens PVE can actually improve and prepare players in aspects of PVP.
For example, Arcane Odysseys combat is extremely unforgiving, ping based, and aim based. While you play the game, you won’t get a real taste of that super-fast based, low attack window combat that AOs PVP runs. Players will be used to enemies that have specific timeframes for when it is and is not safe to attack, timeframes that can be predicted and are sometimes difficult to miss. Even with NPCs, although they may never miss a shot, they don’t necessarily dodge incoming attacks either.
In AO, your build dictates your gameplay so much so that you really can just turn your brain off and spam keys on your keyboard until your enemies die. Sometimes you only have to push a singular button to unleash 700-900 damage not including DOT. In contrast, Deepwoken has clear counterplays to spamming and mindless gameplay that forces both players to engage and pay attention to each other’s movements.
I think it can be comparable to a stat chart, where one play may have an A in offense but a C in defense, and another might have a B in offense and an A in defense… like Gamehero said, there are a variety of combat styles you can take on in Deepwoken, and the thing they all share is that each and everyone has the same weakness- the F key.
Arguably AOs combat has the same weakness, but the difference is that there are little to no cooldowns in the game. If you wanted to focus on parrying, you’ll just end up eating every shot your opponent throws at you. No need for timely ability usage when the move you used half a second ago is already off cooldown.
I enjoy Arcane Odysseys PVP, and in my opinion its only better because I just find it more fun. But if we’re speaking from a logical/more critical angle, Deepwoken is just better.