Justice for the Ravenna Deserters!

Justice for the Ravenna Deserters! https://forum.arcaneodyssey.dev/uploads/default/original/3X/8/2/827bc514668990ac08ef06dfacddb72369d272fc.png
effort 3.6 5 quality 3.0 4 reasonability 3.0 5

Please buff the Ravenna Deserters!!

Why?

Here’s a quick reminder of their benefits: 300! Defense and 5%! Resilience
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Here’s another reminder of the Sailor’s benefits: 10% Resilience and 300 Ram Defense
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See the problem?

There’s absolutely zero reason to ever use the Ravenna Deserters unless you’re trying to get a numerically larger health pool, because the Ram Defense from the Sailors is an effective 300 HP gain every time you ram.
Even for Ketches, the 5% additional resilience is (usually) more effective than 300 additional HP.

Remember the Brig?

Yeah, that’s coming too, and will make the Ravenna Deserters even less useful.
These mfers desert the Ravennan military just to give 300 HP and less resilience than some random guys from Sailor’s Lodge???

What to buff?

The obvious number is the Defense - with the Brig, the Ravenna Deserters will give a whopping 2.5% more HP - BEFORE Hull Armor and Hard Enchants, and if you consider what esoteric enchantments the Dark Sea may give, the Deserters will be a drop in the HP bucket.
I propose the Deserters give at LEAST 1,500 Defense and 5 Speed, replacing the Resilience (they should be good at running away).
Honestly, even with this buff I’d probably still run the Sailors or the Redwake Crew if the stability is necessary, but it would be more than what they are now.

How else can I convince you?

The Deserters look cooler.

Bonus Section

I really hope Vetex is adding Dark Sea crew options

Can you imaging how cool it would be to hire some ghost crew from a wacky random encounter and having a whole ghost crew??? I want one so bad

This maybe could be something for a halloween event, but one can only hope.

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Sailor’s stats and deserter’s stats make sense, deserter is to make your ship tankier while sailor is to counter rams

Sailor is crap useless when your enemy boat mostly uses cannons or sieges

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WHat are u talking about :fire: :fire:

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I think everybody’s forgetting that 300 extra hp for your ship is practically one maybe two cannonballs of damage and that we’re talking about a ship that starts with 12k hp by default and that most enemy ships are going to be firing off cannonballs in volleys of 3 or more in the dark sea.

Its redundant and pointless to have 300 extra hp, especially at the level you’re supposed to be getting them at, if the redwake crew had these stats, it’d make a whole lot more sense.
I agree that every crew should be useful but that’s the problem, the only use deserters have is looking better on Ravenna themed ships.

I say buff the Ravenna deserters. But like either make them give the same resilience as sailors (10% each) or increase deserters defense granted to maybe 750 rather than 300.

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