Limbus Company Gameplay Thread

Limbus Company - New Content - Mirror of Immortality Parallel Superposition EXTREME - Steam News

We will be able to get achievement progress without achievements now.

It looks like the rewards will be significant too, up to 10 levels a week without counting achievement bonuses.

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thank god bro

Attempting to do mirror dungeon extreme and aiming for adversity level 50 is not for the faint of heart.

(this was adversity level 45 btw, meaning i have to deal with this crap again)

Alright, if you’re planning on getting the 50 adversity level achievement:

  • Get your absolute best team
  • Get every single blessing maxed out and equipped
  • Take the most important ego gifts for your team from the ego gift search
  • Get the bridle from the RR2 pack and max it out
  • Get pieces of relationship and max it out
  • Get as many ego gifts as possible to buff your team and nerf your enemies
  • Make sure that you can still use golden bough resonance (morositas especially)
  • Pray

There’s no need to worry about the starlight cost because of how much you get back. And trust me, level 15 was one of the most dreadful experiences I’ve ever had in mirror dungeons. And I still have to go back for two achievements that I missed.

God bless cinqsault for clutching it out for me.


im done for

You know it’s bad when Full Stop Heathcliff has his clashes as hopeless.

Important: The easiest way to do MD6e is having an AoE ego (pretty much any) so you can activate Thread and -Moth gift which allows you to do 5,000 damage to all enemies at once

  • For levels, at best you should get 80+, any lower than that will be difficult and probably impossible to win

  • Only pick offensive level mounting trials, if there’s non then choose clash power, avoid picking Base, Plus, or final so sinners can properly survive attacks/evade

  • Get as much healing egos as possible, they’re insanely overpowered when paired with bridle and usually on the first turn of bosses, you’re expected to get hit by all their attacks but your buffs should activate on the second turn and it should be smooth sailing from there, don’t panic or feel like you’re defeated this is a common thing that’ll happen always on the first turn. Use this to clear stagger bars and be sure to make it go against a sinner who has great resistance against that attack. I’d advise having fluid sac Faust

  • I recommend getting that one paralyze gift from Lane 4 #3, it will come in clutch every single time you get the chance. Avoid picking theme packs that involve unbreakable unless you know you’ll survive. Did this with an 80,000 health four hundred roses and the first turn wiped all my sinners but the healing egos pretty much saved

For team tier list (IMO)
Tremor Team - ran this with all adversities and due to how much offensive level and nukes it has, it can really clear bosses but this would be expensive. I reccommend using this build, it can clear and destroy easily and it will definitely help with the first turn mechanic due to how enemies for some reasons tagger on the first turn with or without “remove first stagger adversity”. First team I won MD6E with as well due to how well is clashes with up to 50 - 80

Rupture/Poise - This has a ton of activated buffs and has great clash power. pretty much all I can say for this one.

Sinking - This helps with humanoid enemies if you’re running Md6e, purely against humanoid enemies along with AoE spam. Despite them rolling tails and having a lot of clash power still, it’s far better than them being able to clash with heads.

(these are builds I’ve ran to do MD6E with, haven’t tested out a poise only/burn/charge build)

I’d say the most important thing about MD6E is having bridle and as much healing gifts as possible (coin and fluid sac combo as well) since enemies won’t be able to one skill your sinner and you’ll be able to clear all stagger bars and allowing you to have smooth sailing through rest of the fight as long as you know if your sinner will die or not to the skill

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Another thing I think is to avoid choosing packs that have regular combat nodes.
When it comes to difficult fights, unfocused encounters can cause a lot of problems due to not being able to choose who you target nor choosing to go for unopposed attacks to kill and stagger before the enemy can attack. Also more fights is just generally harder.
Unless you have aoe capable of killing or staggering all enemies turn 1, it’s safer to just go for the packs that only have a bossfight.

this guy is holding me hostage help

Chien Pao ice spinner solos

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chuckles I’m in danger

nevermind, it was a lot easier than i expected and then i got this absolute beast of an ego gift

free coin power :money_mouth_face:

every invader gives an ego gift that has that same first 2 paragraphs and it’s insane

they’re trying to gaslamp you

it’s still a gacha first

the writing is pretty good but don’t spend any cash on it

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lmfao I rarely ever spend money, let alone on a fucking gacha

story is good gameplay is the most tedious shit possible

it is not a game you play for fun it’s a game you slog through to see the story

elaborate

he’s just hating on the game the gameplay is really fun in my opinion. The story is really well written with really good character development and plot.

i also genuinely don’t understand the “Limbus gameplay is ass!” people cause maybe its a me thing but the combat is very fun for me.

It’s prob gonna be bad then