yeah but sadly we are gonna have to wait for another 5-6 months for that to be added to the game
That might have to deal with either the game still registering knockback and therefore keeping the player from moving, or the player’s loss of mobility is because the game doesn’t recognize the ground as ground, suddenly.
No actual clue what kinda thing happens to make it happen, but it could also be that they have a broken “frozen” state, too, which is supposed to make characters unable to move.
Or Vetex just did the common sin of “< and not =<”, causing a myriad of bugs based on timers and lag.