well as i mentioned for the dragonblood blessing, you would sync once you perform the ritual for the first time on that file, so realistically you would not be running around redwake at level 10 with the extra health
im fine with the title suggestion you made, though
this might be a little controversial but⦠i think lost knowledge books should be added as one of the possible milestone point rewards
Reasoning
it gives players (especially casual ones) without max charting a source of lost knowledge without investing countless hours into charts or being subject to the mercy of the marketplace, while still being so infrequent/unreliable that it wouldnāt at all invalidate getting to max charting and farming lost charts anyway
there will be a total of 7 lost knowledges in the Chapter 10 update, with more possibly coming in the future. even though they are no longer discarded, you would still need around 15+ books if you (for whatever reason) wanted to add lost knowledge to all your moves on one file. 105+ if you wanted to be able to give all your moves the same one for each type, and thatās not counting RNG from getting the wrong ones
yes, lost knowledge is supposed to be rare, but so are acrimonies (kind of) and sunkens, and theyāre both in the milestone point reward pool. plus it would bring much needed variety to the possible rewards you can get from milestone points
Once again thank you for ur suggestions I have forwarded them nicely. Also please try to send more QoL and keep bug reports out since the dev doesnt want any.
Iirc with key bind setting, specifically for sensing, when you changed it, it always made it so you needed to do shift + key bind you inputted
Can we make it so that shift isnāt a requirement but rather an option
Oh and to add to my list of aurafarming suggestions
Not really āQoLā but it is to me
Make arcanium armor/accesories and maybe weapons glow when you use/charge attacks for the respective magic like how arcanium cannons glow when fired
Add a cooldown indicator for talent tools (i.e. oath diamond, rally banner, etc.) because currently you basically just have to guess when itās ready
And also, when casting Enchantment (the spell), any party members who enter the AoE between its startup (the moment the move is used/key is pressed) to the actual cast (the shockwave) should also receive the Enchantment buff rather than just those in the AoE at the actual cast. I find that people accidentally dash/t-jump out of the AoE as Iām casting it so then thatās like 45s of no buff for them
the gloves on stuff like the veridian set should be toggleable by arms checkboxes
additionally I would like to see a way to toggle the extra accessories added onto those things like the belts
especially considering im gonna have to use arcanium weapons as a mage I would rather have those fit cleanly onto my character rather than clipping through the sash
you can go over the cap, but you will lose money like normal above that cap whereas if youre under that cap you wont lose any money at all on death (you wont lose all of it, just the 1k max that you normally lose)
this lets it be beginner friendly without having it restrict them to certain drachma counts
oh yeah also make permanent banks in some large cities like capitols of nations and stuff cuz we donāt want to server hop just to put some money in the bank bruh
Was discussing this with my brother earlier but itād be amazing if we got more showcases and dev updates. While of course we have the trello which I am very thankful for, the community is extremely rough and have no hope for the game so making things like showcases will help elevate that hope a bit. I know we do have showcases but that is usually only when the update is about to drop. Furthermore, apparently many games do showcases (such as Project Slayers 2 which my brother mentioned) long before the update drops and not only does it help keep hopium high but also allows more feedback (I mean obv we do have testers but knowing whether the community likes it or not is really important).