Instead of making Soar just “flying”, why not “gliding”?
First of all : We all unanimously agree gliders are cool as hell in videogames.
Second of all : Gliding from Cirrus to Ravenna would be cool… up to the moment you realize you left your boat by the stepstones.
Magic requirement for Glide : 500
Strength requirement for Soar : 500
To avoid airstalling, gliding will be VERY punishable if you don’t pull down, as it’ll slow down over time.
Quickly going in the opposite direction will COMPLETELY cancel your momentum.
And if the shape of the soar/glide has any offensive properties, there’s FALLOFF for how long you’re gliding, and RAMPUP if you’re diving right into somebody.
The efficiency of gliding will be HALVED when you’re in combat.
You can only use soar/glide at full air mobility.
You’ll lose 1 air mobility when using soar/glide. This limits your amount of followup options to 1, a move you’ll cancel out of it with.
You can cancel out of soar/glide.
You can’t chain soar/glide into another soar/glide.
This move has a lot of commitment to prevent it from being used as spam.
Shapes will be used to completely change the type of soar/glide.
With crow wings as the base shape.
Phoenix wings : Instead of your momentum dying down when doing a quick turn, you jet forward. ( this ability can only be used once. ) This also incurs rampup.
Eagle wings : Diving into a target will significantly increase damage rampup, but you’re gliding slower in the air. Diving into a target will also disallow you to pull up.
Seagull wings : Your speed is more than eagle wings, but you don’t do as much damage either. However, you are able to still use damage rampup.
Vulture wings : You have a lot better downwards momentum and can pull up quicker, but you lose momentum as you’re stationary in the air. It’s meant to have the capability of picking out multiple low health targets, like a vulture would scavenge.
Swan wings : This isn’t meant as an offensive shape, but diving greatly increases your speed after you pull up. Like a graceful swan flying from danger.
( I had some ideas like Hawk wings and Falcon wings… but I don’t know, comments tell me. )
[INTENTIONAL AOE WEAKNESS]
The thing about all of these is that they’re incredibly prone to getting caught in AoE.
Beast Instinct, Shining Cycle, Self-Explosions… This is an intentional weakness.
[INTENTIONAL WEAKNESS TO FIREARMS]
Duck hunt reference.
Besides that, being shot mid-flight will send you tumbling downwards immediately unless you cancel out of your soar/glide.
I might be a bit rusty on making suggestions, ngl.
credit to @tanf36016 for the original suggestion that got demolished by other people in suggestions.
Not doing any stars, you guys decide.