change current Arcanium Weapon Concept and Change it to Magic Weapons
Currently, the concept for arcanium weapons is to be able to imbue the weapon with magic, but this is essentially a downgrade due to regular weapon
synergies
or
if enhanced would not bring anything interesting to the game and would be boring
Proposal
Arcanium weapons concept should instead be used for weapons like sunken sword and Bronze Trista and other weapons that absorb magic energy from conjurers or magic users or were exposed to magical environments for long periods of time
Magic Weapons?
Magic Weapons are weapons that require magic manipulation to be used and requires magic and weapon skill points
Magic Weapons Have the ability to float/levitate around the user with strong focus, hence requiring magic manipulation to be used
Example concepts
(most of these are just ideas, might sound unbalanced)
OctaPistols: A set of 8 multi pistols that levitate around the user and fires magical rounds with magic manipulation.
Mystic Blades: A set of 2 swords that require magic manipulation to be used, have increasing longer range and distance compared to regular duo blades due to being able to cover more distance with magic manipulation.
Frostwind: A bow of ice cold that is said to be able to fire arrows at aggressors by itself, a Bow that when unequipped could still cast or shoot arrows by itself while hovering behind the user.
Gale Fang: A dagger that requires magic manipulation to be used, Revolves around the user when unequipped potentially damaging attackers.
Earthshaker: A Great Hammer that seemingly sends shockwaves by itself from the center of the user, dealing light damage and ruining the movement of foes
requires magic manipulation.
potential lore break?
magic manipulation is possible as shown by maria as she can manipulate the water to appear like tentacles and use them to slam enemies
this is simply a weaker version of that skill that instead allows the user to control their weapons using their magic instead of holding them physically