Sort each magic into different types of fighting archetypes in fighting games (Zoners, lancers, est)
Low range attack type: Metal
Shit Tier Burst Utility: Light
What’s a lancer?
cone weapon used by horse riders
I meant lance fighting archetype
probably people who use cone magic
no clue, I’d say lance is simply poking at a distance, but then there’s zoner…
There’s a lot of overlap so it’s not entirely accurate.
Ash is there twice because there’s genuinely too much overlap for it to put it in one category.
Explosion is in Set-Up because it petrifies with 2 magics. Water could also be put there but I feel that it’s too competent as a standard/solo magic for me to feel comfortable putting it there, so I put it left of pure versatile.
Crystal, Fire, and Plasma’s placements are influenced by AO changes.
I would put this as the solution, but this is a discussion and that would kill it
Also noticed the trend of rushdowns being all the “heavy”/stereotypically “physical” magics.
Yeah I’m defining “rushdown” here as magics you have to get up-close and personal to use effectively, and that apply pressure best when up in he enemy’s face.
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