Both of these are sons of hades, being able to live thousands of years and age slower due to a blessing from their father.
They have two different jobs they do for hades:
Arius takes the souls of those who die to the underworld via a net. He takes them to the court of the underworld, who decided the places souls would go to. If you were a hero you would head to a nice place in the underworld. If they are villainous, they are sent to be tortured. If they are neutral or have goods and bads that equalize, they are sent to wander a field for an eternity
Arius has death magic with actual creatable skills (blasts and explosions and such) and mastered it, changing a lot of things for it.
Cerbus takes out people that hades thinks are trying to overthrow him on occasions, but other than that he takes the souls of those to the places that they were said to go to after they were judged to be at. He holds the darkness curse, given to him by his father.
Not a boss but I randomly thought of them reading this:
The Wild Kings: A pirate faction that has a generally tribal theme to it. Their main gimmick would be that they are more offensive than other ships, spawning near player ships and chasing them. Their main form of combat would be boarding parties, as they lack good firepower, but have extremely powerful crews. Hell, they could have their own fighting style which is based on movement and being generally aggressive. As for their story, IDK as of now, probably just a bunch of plundering tribals.
He’s a mysterious individual who actively searches the sea for negative rep players and NPCs. This warrior wields powerful wood magic and a sickle with a magical 1 ton ball attached to the end. He wears a skull mask from a creature with sharp fangs on his face, and a dark cloak covers his torso. He sacrificed his right arm for a magical wooden arm, which is stained red with the blood of his enemies His right arm is slightly smaller due to him sacrificing it at a younger age.
Moves
In addition to basic wood magic, he can also do the following:
Spike Trap - He punches the ground with this right arm and makes sharp wooden spikes appear below his opponent, dealing heavy damage and inflicting bleed
Death Impact - He Lassos his opponent with his chain. Then he pulls them into his fist, dealing heavy damage and sending the opponent flying backwards.
Slash - He quickly swings the sickle around him, dealing low damage and inflicting bleed.
“You better dodge this” - He quickly flings the 1 ton ball towards his opponent, dealing immense damage and destroying any structure in the way. This move could easily destroy ships with light armor
His power scales with the level of his opponent starting at level 200. He also grows more powerful for every minute spent fighting him, so it’s best to finish him as quickly as possible
Drops
All items have a 1/30 chance of dropping
Skull Mask - Increases power, but slightly increases insanity as well
Armor - Increases power and defense
Boots - Increases power and defense
Cloak- Greatly increases agility
Chains of Redemption-
Light Attack: Death Slash (Short distance, light damage + bleed)
Heavy attack: Death Flail (Long distance, immense damage + heavy destruction)
I would glad to see some kind of Dual boss.What i mean is:
2 npc share same HP, they use magic that can synorgize(water ice ; ash explosion etc.) and when you kill one of those 2, the other one gets his magic and start useing both magic at the same time, plus he gains speed and def buff.