Zormego
December 15, 2024, 5:55am
1
Not sure how easy this would be, but…
Magic - Metal Magic goes from 0.65 Speed to 0.75 Speed.
Fighting Styles - Thermo Fist’s heat drain is slowed down by 25%.
Weapons - Two grabs can be used in a row before grab immunity takes place.
Eagle Patrimony - It gets the rest of its Rites.
Imagine needing sp*ed affinity
As John metal conjurer, I have exactly one thing to say
1.1x damage multiplier on imbue and bleed 2
Any thermo buff
Realistically, I could see a buff to how bleeding procs on atlantean gs could cause it to be overpowered
hanmbi
December 15, 2024, 10:02am
4
Cfist’s hitbox now also hits entities instead of only terrain, the ‘damage’ becomes the projectile damage and 50% of that becomes the aoe damage, it also prioritizes entities over terrain
any source of bleeding has a chance to cause infection afterwards
Zipher
December 15, 2024, 4:09pm
6
Attack speed or dot buff on magma (real)
According to Pilles, they are pushing for a rework in full release (it’s never gonna happen )
sand gets a 0.10 damage affinity boost, becomes the strongest magic in the game
hanmbi
December 15, 2024, 5:21pm
12
That’s gonna powercreep acid
it should follow the same 100 level range that other boss drops do, so its max level would be 120 rather than 70
MrYes
December 15, 2024, 9:32pm
14
Bleed damage is now multiplied by the amount of arrows lodged in someone’s body
fire magic: +0.05 damage affinity
DUDE NO WTF THAT’S SO EVIL YOU’D DESTROY ARCANE ODYSSEY
DON’T YOU SEE HOW DANGEROUS A x0.0 DAMAGE MODIFIER IS ALREADY?
Cannon Fist can now stall in the air by leaving the m1 button held down.
tbd
December 15, 2024, 10:24pm
18
give leap a small cooldown instead of restoring on landing the ground
ravvy
December 15, 2024, 10:44pm
19
increase sunken staff’s size/damage by 0.1
increase atlantean greatsword’s speed by 0.1
increase metal imbue’s size by 0.1
increase wind’s damage by 0.1
Warrior Aura changes to +33% skill size, as it was on release.