Amazing suggestion! This would greatly help new players as well as make it less annoying for everyone else. This would be perfect for full release!
a manâs fart will never die
hmm
Bump lol
Please. I do not desire to be murked by someones level 260 rival just because i lopked at them wrong while fishing.
bump
fartcane odyssey
Epic necrobump
69th reply
funni number
WRONG!
Your reply is actually the 68th!
This one is the 69th!
HA!
wrong
your reply is the 70th
who do you have ignored
subtract fartman reply
who do you have ignored
IMO nice suggestion which will help newer players not die fast, but if you somehow have a level 160 rival at level 75 i donât think this should apply if its your rival. (maybe i missed something in the suggestion if its here mb)
eventually we will get level 320 rivals (likely next update or 2) and we will be like level 150, so it makes some sense that if its your rival as rivals you will just fight. of course this will likely not happen cause of option A gaps but if its B i could see this being an exception
ok reasonably you would be completely unable to do this so
besides itâs one npc, you wouldnât encounter them EVERYWHERE
Honestly a good idea, I feel as there should also be an opposite to this where if youâre too strong then the opposing NPC wonât come at you asking for suicide. I donât really like getting combat tagged in the middle of Sameria while trying to do treasure charts.
maybe if these conditions apply to you compared to the npc (level 50 npc vs level 100 player OR level 100 npc vs level 175 player) the npc will have a 5 second timer before running away
actually that makes sense, a level 23 is not going to dare challenge a 140
funny hothead npcs