Medic Build

I wanna make a build built around buffing and healing teammates with food and gel potions like healing. Most likely vitality so I have more staying power on the battle field.
Should I go:
Paladin: More AOE and wet status effect from water gives alot of decreased damage from enemy attacks. Somewhat decent m1’s for gels
Knight: Great ranged m1’s and decent aoe, high speed allowing me to get from area to area to heal/buff people.
Juggernaut: Most speed out of all the builds so I can quickly heal people, no ranged m1’s.

Please have details if you have other ideas.

Cannon Fist is an option for ranged M1s.

This sounds interesting, but I would make sure this method of healing would even work, does healing gel apply the can’t be healed debuff?

The patient woke up their skeleton was missing and the doctor was never heard from again!
I don’t have any actual advice I just wanted to make a meet the medic tf2 refrence

yes but for 5 seconds, as long as im not spamming it its fine, aura potions also have none of that debuff in particular and I can give other buffs as well.

The only time where a 0 power build is valid

Shot

Life Magic mf
I love it
I say paladin, much ranged versatility.

mage with high defense, atk speed, and atk size

as for magic i’d suggest something like water, glass, or acid since soaking, bleeding, and corroding have a lot of synergies to help ur friends

or even light sand or snow if u wanna support by fucking with ur enemy’s vision

Use green acid, because life magic is greem

I’d say ash or poison, for some extra utility in providing damage over time clouds, if going the magic route.

How many times can grapeshot apply gel, and will it apply more than one heal?

I think imma go high agility, attack speed and defense knight, using guns and bows to inject gels into my allies and enemies quickly whilst also being hard to catch. This is UNLESS grapeshot applies gels, in that case…

why would u want to use the difficult to land precise weapons instead of the big fat aoe ones

because the ranged moves can be REALLY fast and weapons have alot of utility. Also TF2 Medic vibes.

healing an ally .2 seconds faster doesn’t help much when ur not gonna be hitting attacks nearly as much

It has a variety of moves to mix and match for my needs so it probably has alot of better utility. Also saying weapons dont have big fat aoe is wild.

guns and bows have the worst variety of moves rn actually

guns and bows don’t

worth noting that one of the concepts for items is a musical instrument type weapon which provides buffs to teammates