I don’t see much liking this or something and I just got bored so I am making a suggestion about freeing people.
There should honestly be a cooldown on how much you can free people, like when somebody is about to get executed or something you can free them however, they go on cooldown for two - seven minutes (Edited) depending on how much they have freed them as execution farming can be abused and pretty fast so the cooldown will work out well or at least have them wait for them to get out of combat (Which is pretty mid and unrealistic but its a game!!)
This also helps with criminals vs grand navy at the base as execution farming can slightly happen there and if there are at least two to three people, it’s basically (nearly) impossible to imprison them all and have a long war to deal with.
This is more so benefitting the grand navy and not as much as criminals but if criminals have a problem with that, why are they trying to fight the grand navy players in the first place and instead try and take the chance to flee to a different island and fight them there for a chance or at least rejoining a different server.
Besides, if players are being executed they can just rejoin a server and get freed easily and rejoin back which also works if grand navy players are getting in the way.
Yeah this is just me making an excuse lmao because of what happened last time
3v8 at the grand navy base and couldn’t arrest the three mage players, due to the prison they kept getting freed over and over and was overall blinding. Not all of us could focus on one person at a time. Mega skill issue!!
Anyways Im probably gonna get criticized for this so yay!