Minecraft Warden Mob Health Now Matches Arcane Odyssey Warden Build Health

Oh, I just thought of another weakness the warden may have: lingering potions. They would make a sound when they land, and the warden would go investigate the source, which would be a big cloud of death. :smiling_imp:

because it wasn’t in the first place
with 500 health and can 2 hit full netherite it’s designed to strike fear and create tension, which is kinda fitting for a biome called the “deep dark”

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Exactly

Maybe, but the Warden has 500 health, and eventually it’ll find you through smell

Plus we don’t even know if it’ll be damaged by potions

What if I build a noise machine?

lingering potions are not very viable, and plus every source of sound is basically its weakness

Not sure

actually that might work

set up a clock linked up to a dispenser filled with eggs/snowballs/etc

We already know one weakness it must have at the very least: wool blocks. You can walk on them, do stuff behind them, place them, and break them with no effect on skulk sensors. The warden will probably behave the same way. Also, the structure they showed at Minecraft Live had wool paths in one section.

Yeah, the Warden behaves in the same way as sculk sensors albeit higher range

Hopefully, players will notice that when they’re walking on those pathways, sculk sensors nearby won’t go off, and they’ll learn wool occludes vibrations

what if

what if

leather boots acts the same way

Nah, that was already discussed

craft wool with your leather boots to insulate them

that would be pretty cool though

since you’re already so deep underground, and one misstep could cause you to fall 50 blocks down, leather boots would certainly not save your life

but preventing you from being heard would be a nice trade-off imo

If leather boots blocked you from making vibrations you could just waltz through the Deep Dark City, there’s not really a challenge. Even if you did set off the Warden you could just walk away…

300 IQ play:

  1. Build a small wool house in the city with an entrance the warden can just barely fit through.
  2. Trigger the warden to spawn on purpose.
  3. Throw a snowball into the wool house.
  4. Block the entrance with more wool.

That would totally work in terms of trapping him but we’ll see if you’re able to kill him once he’s in there

But can it handle the 3 block pit?

Yeah

but can it handle my army of 200 inbred wolves?