I’m sure this issue will mostly get resolved with clan building update, but as of rn there’s nt much incentive to be in a clan. Maybe Vetex can add some small bonus’s or events for clans because there’s almost no incentive at all to grind infamy or to be in a clan.
There’s not much incentive to play with people in more than a group of 2 also(splitting darksea rewards between more than 2 people isn’t very efficient). The only time I’m playing with a group of people is either at Munera or mini clan wars. What I’m about to bring up I’m sure Vetex has thought of, anyways I think in the future we should see a very large Dark sea event that requires the power of 6 solid players meaning 12 players if most of them are have more casual skill level to incentivize playing in groups. The event would be something like this maybe either at 5th level or at the epicentere there could be either a large island with LOTS of Dark Sealed chests (at least 100 chests it takes like an hour to get to epicentere and like 40-50 minutes to get to the 5th range also the loot has to get split between a bunch of players so id say like 500 chests even.) and loot may be held within a treasury or something. The island could be the Atlantean base or kingdom and you have to wage full on war against them to get to the loot. It would be awesome to see something like this even if it’s far in the future. The brig would would be a bit small and under powered for this event and the event would require at least 2-3 galleons (Huge ship that is coming in the far future to AO)
I have another idea off the top of my head that I don’t rlly see this being implemented exactly how im thinking but hopefully it could inspire Vetex with the concept . Basically we know there will be kingdom alignment task in the future with pirates raids kingdoms and islands and such. MAYBE we get to see Atlanteans approaching these islands and trying to take them over and also it can work like this maybe if possible the server has a possibility of being fully taken over by Atlanteans. Too branch off this even more there will be an option to aid Atlanteans into taking over the server so you can reap the rewards resources of the islands you helped them take over. If I were to implement this I would make the Atlanteans take over event trigger once a server is 12-14 hours old so that players have a chance to gain control of islands or decide whether they want to help Atlantean’s, before Atlantean’s just take over the server by themselves. The alternative to taking over the server would be fighting the Atlantean’s and pushing them back to the Dark Sea. This next Idea kind of ties some of this together so once You stop the Atlanteans and push all them out of say for example nimbus sea or any of the sea’s after that. It can trigger a cutscene that gives a clue to where the Atlantean base/kindom is this triggers the server event where you can go to the 5th range epicenter or wt ever for 500 sealed chest or wt ever incredibly valuable loot Vetex wants to add.