So I saw this idea, where you would basically be able to move while charging. I thought it was kinda unrealistic, so I came up with my own idea, there’s two versions
Idea 1
So when you use the spell, you would sacrifice your physical strength (health/all your stamina) to gain magic energy over time, meaning you could move while still gaining magic energy. It might not be a good idea to have you give your soul for magic seeing as Prometheus is dead and you can’t give him aurem anymore, therefore the other option (all of your stamina) would fit the lore better
Idea 2
When you have two Magic’s you could be able to transfer magic energy from one magic to another. I don’t really know how you would activate it but it could be used as a spell or a built in function.
Reason to add: right now the game is basically stand still, move, stand still, move, so we need something to spice the gameplay up and make combat more fun and interesting
Yeah but you will still need to stand still while charging, imagine someone throwing a lost spell at you in combat and you can’t do shit about it because you have to stop and charge
Yeah I guess, but just moving out of the way might not work if your opponent is using a lost spell like the storm spell, as for T jump charging, I guess that’s fair but it’s the same as with the other guy, if someone is using a large scale attack the just T jumping wouldn’t work, this probably wouldn’t need to be added before real big Magic’s come so I’d say we’d need this at level 250