Proposal
Add in a feature for Mage and Berserker (and later any other stat build that gains more than one magic or fighting style) that enables you to take spells and techniques from all of your current magics or fighting styles and map them to another new set. This isn’t creating new spells or techniques, just mapping spells or techniques from multiple sources into a single set of hotkeys for ease of use.
Details/background on your proposal
As an example of what I mean: I’m currently a Water/Lightning mage. With this change I would be able to make a Multi-Magic set that lets me map any spells I’ve created for either magic into a new set of hotkeys that I can use during gameplay- for example, if I have a burst spell on water I can map that to Q and if I have a jump spell on lightning I can map it to F and I can use those hotkeys with the Multi-Magic set selected.
Since this doesn’t create new spells or techniques, you cannot use Multi-Magic or Multi-Style to go over any limits or restrictions set in place for spells or techniques, such as only having 8 spells/techniques per magic/fstyle and only being allowed one ultimate art for each of them. You could, however, map the ultimate arts from all of your magics or fstyles onto Multi-Magic or Multi-Style.
No matter what your case is, you can only have one Multi-Magic or Multi-Style set. Also, under no circumstances should this be given as a gamepass. It can provide an unfair advantage if it is.
There could potentially also be sets that allow you to take magic spells AND fstyle techniques and map them onto the same set, for the warlocks and savants out there, but that’s not the main part of this suggestion.
Since we know that Dodge Reflexes will be learned by completing a quest, it wouldn’t be too much of a stretch to assume that there can be a quest attached to learning this ability. The quest giver would likely be in the Nimbus Sea if this suggestion were to be added, with a level requirement anywhere from 130 to 150.
Reason to add/change
The main reason to add this is simply for the ease of the player. A lot of builds rely on synergies between different magic types or fighting styles, so having a system where you are able to cast the spells you use most commonly to trigger those synergies while not having to constantly switch magics or fighting styles will make it easier on everyone overall- but the limit of only one set means that if you want to take full advantage of all of your spells or techniques, you still have to switch between the magics or fighting styles you have.
- I like this idea.
- I like this idea, and think allowing spells and techniques to also be mapped to the same set is good.
- I don’t like this idea as is, but it could be tweaked to improve it.
- This idea is bad. Never cook again.
0 voters
I’m not sure if my point got across clearly, so feel free to ask more questions in replies.