How would they work?
would you select one of your base magics and pick a magic to mutate it with?
If you mutated two of the same magics together would it just make an amped up version of that original music?
(e.g. shadow+shadow=void or Water+water=Tsunami?)
sock
May 11, 2024, 8:23pm
2
are you talking about how aa’s mutations would’ve worked? in that case, you don’t need to combine 2 of your magics to mutate them, just one, like water mutates into ice or wind mutates into gravity
also only your first two minds would be able to mutate, so your third would stay as a source magic
it might be the ar wiki but the mutations page is still pretty much the same as aa mutations
Mutations are a variation of Magic, of which they bring out a certain property of the starter magic they stem from, resulting in a stronger form of that Magic. Information about Mutations is scarce in-game; Plasma being the first mutation players may...
mutations arent fusions even if many sound like it, like dark wind
sock
May 11, 2024, 9:11pm
8
nah ar completely fucked up mutations
this is the chart made by trollus after some consultation with vet and tech
and this is the ar chart on their trello
mutilated
i meant the kind of way they work, not what the actual elements mutate into, but thanks for the charts
system
Closed
November 10, 2024, 9:40am
10
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