Combat skills are obtainable through a menu, in which you can purchase skills in one of three categories. Currency to buy these skills is the sole reward for levelling up, player level generally takes a sideline to actually being good at the game.
The possible actions that a player can bind to the usable keys are called “Techs”. Techs are unlocked with Mastery, which is something that can be unlocked identically to skills, by buying it, and can unlock new skills to buy.
The three combat skillsets are similar to Arcane Odyssey’s.
- Essence
Use of life-force as a magical power. -
- Additionally, it can use any techs from Kinetics and Technique, the requirement being one Mastery level over the amount required to unlock the tech. This allows for it to be used in tandem with the other two, instead of having to pick one.
- Kinetics
Use of objects such as weapons for combat. - Technique
Basically, AO fighting styles. Fist combat. -
- Additionally, this one comes with the ability to modify other combat methods by multiplying their values positively or negatively, like AO’s imbuement. The requirement for this is to get one Mastery level over the requirement to unlock a technique.
You can select a catalyst from any of these categories. Your essence selection, your weapon of choice, or your bare fists with your technique.
But wait, there’s more!
Introducing Passive Skills!
I’ve thought a lot about how this is gonna go if you couldn’t tell.
These ones work on a separate point system, gained in tandem with the other point system. Much like the previous, you can purchase skills with these points, except they can be used both in and out of combat!
- Agility
Skills revolve around improving your movement. Any investment allows you to move quicker! - Vitality
Skills revolve around staying alive! Keeping the poison out of your lungs, or putting up your defenses. Any investment increases your max health. - Perceptivity
Skills revolve around social manipulation and assessment. Any investment will increase the visibility of anyone or anything you are in combat with, eventually you can figure out how to visualize them through walls~!
And don’t get me started about armor, because I haven’t thought hard enough about that yet! Muahahahaha!