My magic tierlist, correct me if im wrong

how do the other magics outclass shadow tho

Well light has an insane synergy with crystal + a self synergy, it blinds, and it’s insane for endlag punishing. It becomes a better shadow magic when u run size and power on it with light crystal as I’ve seen someone else do before
As for water, water paladin is insane and the synergies are really good too, but it’s not very good by itself

is it better than running speed power shadow tho?
i don’t think so

okay fine then snow and sand are the same too
magma and poison are the same why not
earth and explosion are the same :crazy_face:

How expo is S tier, its one of the worst ones

hmm u may be right there
ok ill edit it so shadow is above light

i dont think you get how close these two are. Just to put it in perspective: every difference between Fire and Plasma (excluding numerical changes):

Magic Hitting Status Synergies

Fire loses damage from hitting Sandy, Plasma does not.

Status being hit by others Synergies
  • Lighting gains a bonus from hitting scorched, but not burning.

  • If Ash hits burning it is replaced by Petrified, wherease scorched does not change and deals less dmg

  • wind gains a damage bonus from scorched, but removes burning.

  • thermo gets a damage bonus from scorched victims, but not burning.

  • sand gets a damage bonus from burning targets, but not scorched.

  • poison loses damage when hitting burning victims, but not scorched

Other changes

Plasma has 0.1 more destruction than fire.

Plasma traded 25% arcanium power for intensity.

Plasma has 0.025 less power than fire and 0.15 less size, but 0.25 more speed. (0.825-1.25-1 VS 0.85-1-115).

Thats it. 10 differences, most of them are pretty minor. I’m pretty sure this is the least amount of changes between two different magics.

i think plasma is just a more speed focused fire, after all plasma is a fire lesser mutation

in that way, magma is a size focused fire lel

no magma is very different. its status affects different magics, magma interacts with different statuses + more (given how diverse our current magic set is). for example, magma works with crystal, glass, earth, and sand.

Fire and Plasma are so similar they both ignite poison clouds.

magma has similar synergies with fire, magma is even a mutation of fire wdym

and plasma is different than fire, plasma is faster, has a faster dot but less total damage (and impact damage) and less size like how you said

i think you already said all the difference beetwen both magics lol

its like saying acid is magma because both has puddles and both has similar dot duration and synergies

the vfx is so annoying and iron leg imbue…

why is shadow so low

yes sand is BAD and you SHOULD NOT use it AT ALL it deals AWFUL damage for it’s HORRIBLE size and has TOO SLOW of a speed to be useful at all

DO NOT use sand it is TOO BAD that it cannot take any more nerfs

:hugs:

too late they are nerfing lightning synergy already

Fire in A… Plasma in C???
You have chosen death.
Jokes aside, this tier list is really bad. Light, Explosion, and Earth are not better than Fire, Plasma, or Sand.

Explosion is too small

earth is pretty good tbh.

Light is crazy work though.

ou is that a fucking okuu reference

also can we 1v1 that looks so painful I love ir

plasma is one fo the best magics rn, Ash could go in A because of the bugs with it, Wood is mid A

heck no