My magic tierlist, correct me if im wrong

i’d explain but i rly dont have the energy

bottom line is the DOT

if anything snow is reskinned sand
exact same blinding effect
exact same pile debris
exact same texture

you forgot about the most important things, synergies and stats
they don’t even use the same texture and they have different blind effects :sob:

Honestly at this point i want to see a magic tierlist where they’re ranked solely by how many other magics they counter (DoT clearing, clash winning, whatever)

I assume this is for pvp only?
Since in PVE, light ABSOLUTELY sucks

Yeah it’s pvp

shadow being worse than glass is the opinion of all time

i swear everybody forgets about acid

your using array before its buffs get released
you are not sane, nim.
anyways fun fact about ash and scald, scald is exactly the same as burning as far as ash is concerned, ALSO boosting its damage by 25% and petrifying (thus making ash sailor warlock quite viable)

on mage
shadow has less damage and same size, glass arcanium is rly good (well when it gets fixed) has one of the best DOTs in the game (synergy wise)

I wanna pick a magic for paladin but ngl none of the options fit my playstyle :pensive:

Sand is KIND OF fun but I just feel like there’s better

What playstyle

i like being fast

plasma paladin trust bro
its going to absolutly eat

I thought about that but:

-the ocean would ruin me

-steam imbue hella ugly :sob:

use your spirit weapons

patrimony imbue or ember staff imbue

lightning paladin other choices are light and wind

wait spirit can survive water?

holy shit alr…

as for the other things tho (I know this sounds really stupid) but what if in reality water based spirit weapons are better :sweat:

what about shadow paladin?

too slow for u :yawning_face:
Ok shadow has 1.2 x speed so it might work